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-   -   water rendering distance?... (https://www.subsim.com/radioroom/showthread.php?t=133178)

kv29 03-16-08 07:30 AM

water rendering distance?...
 
How far is the water being renderer? because on heavy seas while looking through the binos I can see the sea is plain flat and the transition is just horrible. I thought that 1.4 introduced a 20km visibility and rendered EVERYTHING in between, or perhaps not?

theluckyone17 03-16-08 09:29 AM

Rendering all the waves out to that distance would probably kill our frame rates... I wouldn't be surprised if the dev's set up Level Of Detail (LOD) system on the waves, so past a certain point, only a portion of the waves are drawn... past another point, the waves are simplified further, etc.


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