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(REL) LSH3 is ready for Download
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Great news, nautilus42:up: Congrats' for a long-awaited mod. Could you also make a readme in English with what's new in your supermod?
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Aye congrats to Rowi and ALL involved
Have D\L and had a look through Very nice |
Now the most asked question of all times, the one that everybody is tired of asking..
Is this compatible with gwx 2.0? Or is this a super-mod just like gwx? Its all in german, I'm not sure what the mod does exactly... And the files are all .s1 .s2 .s3, what do I use to decompress the... nevermind, just got it, the .bat file... |
No its not compatable with GWX 2 or any other supermod
Tis a stand alone mod in its own right |
Its a supermod, but the question is...is it better than GWX?! :hmm:
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Put it this way: all supermods are different and have their rights on their own, and everybody can try them all out and choose whether to use only one, some or all of them. So give it a try! :up: I certainly will! :yep: |
A few first impressions... I don't like the sinking behavior at all. I started the torpedo training mission and torped one of the trampers. It looked like it went up in the middle, strangely floating somehow with its nose in the water and the stern out but the middle way to far up... the graphics are.. well.. not very great except for the loading screens. I haven't had a chance to check AI sensors yet, but the sinking behavior alone is disturbing enough to not make me use this unforntunately. And the thought of thousands of radio messages is a little intimidating too. I used to be impressed by the radio file of their 1.0 version but very soon realized that I couldn't care less about "fill messages" and they were just going on my nerves interrupting my TC.
I don't know.. more than a normal mod, but not super enough for a real supermod imo. Although right now I personally don't really know which one to use anyway.. I hate the uber AI sensors of GMX (attacked by a destroyer from 12km away.. common...), hate the torpedo eating ships of NYGM, and this.. well.. not perfect either... |
Aye tis worth another install
Aimed at German speakers so English isnt the main language Time to reinstall Pimsleur :rotfl: |
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btw: can somebody tell me how to install sh3 a second time (so i have gws-sh3 and a stock sh3...because my installer only says uninstall...because he knows sh3 is already installed...) |
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As usual, I'll cut this mod apart in pieces and see it inch by inch and take whatever I like of it to increment on the other tons of mods I'm using.
But we have to apreciate the hard work of the fellows who've done this mod, looks like a lot of hard work. I belive that nothing is perfect, but the junction of dozens of hard worked mods can achive near perfection, if put together! |
What is this super mod like?;) What is it about?:smug:
When I install it is it JSGME or do I have to make a SH3 directory copy to install. I will need MultiSH3 and will with work with SH3Commander?:hmm: Sorry to ask soo much question, I just don't want to bugger up my other mods.:D Thanks for your time. |
Im not getting was wrong... If I run Start_LSH3_Zusammenbau.bat, it execute only the Teil_1_LSH3_MOD.s01 and then it stops, creating a .7z file. This file has 166mb and cant be uncompressed via 7-zip, as it's incomplete.
All the other .s files are together, with the same name... .s02, .s03 and so on... |
Odd
I had the bat and 4 so files in one folder and gave me a 7zip folder of 650 MB (682,248,670 bytes) @ Wolfehunter I made another SH3 install patched to 1.4 Added LSH3 through JSGME as is designed too Yes is compatable with SH3commander ( inc 2.8 so I believe - when released ) |
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