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-   -   Actual in game torpedo speed? (https://www.subsim.com/radioroom/showthread.php?t=131771)

klh 02-27-08 08:54 AM

Actual in game torpedo speed?
 
The manual has conflicting information with regards to the torpedo speed for a T1 set to FAST. On page 41 it gives a speed of 45 knots. On page 50 it says 44 knots.

Can anyone tell me what the actual speed is in the game?

Canovaro 02-27-08 02:03 PM

Maybe you should ask this is the mod section of this forum, because only modders could know.

Jimbuna 02-27-08 02:15 PM

Never spotted that before...I wouldn't have thought 1 knot would make a great deal of difference, even when firing from extreme range.

Canovaro 02-27-08 04:06 PM

Quote:

Originally Posted by Mikhayl
the T1 is 30-40-44 knots in game :up:
I think the TII is given for 30 knots but the ingame speed is actually 28.
If you're interested, these values are in "torpedo.sim" in sh3/data/library, you can open/edit this file either with S3D or MiniTweaker.

Strange, and very interesting! Was this never corrected by any supermod?

klh 02-27-08 04:43 PM

Quote:

Originally Posted by Mikhayl
the T1 is 30-40-44 knots in game :up:
I think the TII is given for 30 knots but the ingame speed is actually 28.
If you're interested, these values are in "torpedo.sim" in sh3/data/library, you can open/edit this file either with S3D or MiniTweaker.

Thanks, that's exactly what I needed. I didn't know where to find it in the game files.

As for the TII, that is interesting. I know in RL that 30 knots was their best speed, and only if the torpedo was preheated, so maybe the 28 is assuming that the torpedo is "cool".

And yes, Jimbuna, 1 knot won't make much of a difference. But my perfectionist side wouldn't let me go without getting it right.

Jimbuna 02-27-08 04:47 PM

Quote:

Originally Posted by klh
Quote:

Originally Posted by Mikhayl
the T1 is 30-40-44 knots in game :up:
I think the TII is given for 30 knots but the ingame speed is actually 28.
If you're interested, these values are in "torpedo.sim" in sh3/data/library, you can open/edit this file either with S3D or MiniTweaker.

Thanks, that's exactly what I needed. I didn't know where to find it in the game files.

As for the TII, that is interesting. I know in RL that 30 knots was their best speed, and only if the torpedo was preheated, so maybe the 28 is assuming that the torpedo is "cool".

And yes, Jimbuna, 1 knot won't make much of a difference. But my perfectionist side wouldn't let me go without getting it right.

Fair enough matey http://www.psionguild.org/forums/ima...s/thumbsup.gif


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