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-   -   Periscope Markings in GWX2? (https://www.subsim.com/radioroom/showthread.php?t=131571)

Platapus 02-23-08 06:33 PM

Periscope Markings in GWX2?
 
Does anyone know (really know) what the degree relationships to the periscope/UZO markings are?

In stock they are

Periscope 1.5X 1 and 5 degree
Periscope 4x .25 and 1.25 degrees

UZO 7x .2 and 1 degree

In running 1.4 with GWX2 and Commander, my periscope is

1.5x (which I can assume is the same as stock)
10x Dese be the numbers I need!

The UZO only has vertical scale :(

Pablo 02-24-08 10:28 PM

Quote:

Originally Posted by Platapus
Does anyone know (really know) what the degree relationships to the periscope/UZO markings are?

In stock they are

Periscope 1.5X 1 and 5 degree
Periscope 4x .25 and 1.25 degrees

UZO 7x .2 and 1 degree

In running 1.4 with GWX2 and Commander, my periscope is

1.5x (which I can assume is the same as stock)
10x Dese be the numbers I need!

The UZO only has vertical scale :(

Hi!

You can actually figure this out for yourself! :know: Just use manual targeting mode (without the help of the weapons officer) and read off the number of degrees covered by 10 tic marks; divide by 10 to get the angle of one tic mark.

Hope this helps! :)

Pablo

==========

Periscope views:
Observation Scope @ low magnification: 10 marks = 10 degrees, so 1 mark = 1.0 degree
http://i166.photobucket.com/albums/u...01/Scopex1.jpg


Observation Scope @ high magnification: 10 marks = 2.2 degrees, so 1 degree = 0.22 degrees
http://i166.photobucket.com/albums/u...1/Scopex45.jpg


Attack Scope @ low magnification: 10 marks = 10 degrees, so 1 mark = 1.0 degree
http://i166.photobucket.com/albums/u...Scopex15-1.jpg


Attack Scope @ high magnification: 10 marks = 1.5 degrees, so 1 mark = 0.15 degrees
http://i166.photobucket.com/albums/u.../Scopex100.jpg
UZO view:
UZO (only one magnification): 10 marks = 1.4 degrees, so 1 mark = 0.14 degrees
http://i166.photobucket.com/albums/u...lo_001/UZO.jpg

Platapus 02-25-08 06:43 PM

Thanks :), those were the numbers I was coming up with, So it is safe to assume that the vertical scale is the same as the horizontal scale at the same magnification?

In my case, I am more interested in the horizontal scale for AoB calculations

Pablo 02-27-08 10:46 PM

Quote:

Originally Posted by Platapus
Thanks :), those were the numbers I was coming up with, So it is safe to assume that the vertical scale is the same as the horizontal scale at the same magnification?

In my case, I am more interested in the horizontal scale for AoB calculations

Hi!

You'd think that would be the case, but I don't know how tightly the game engine ties the on-screen image and apparent size of an object to the range and torpedo targeting; your best bet is probably to set up a mission with a stationary ship at a 30 degrees, 45 degrees, and 60 degrees AOB and see if the bow-to-stern angular measurements work out as the trigonometry suggests it should.

Pablo

Platapus 02-28-08 07:58 PM

Yup, that is exactly what I plan on doin :)


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