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-   -   Can I Navigation Manually? (https://www.subsim.com/radioroom/showthread.php?t=131150)

ryanwigginton 02-17-08 12:21 AM

Can I Navigate Manually?
 
Which mod do I need to remove my sub from the map?

Is anyone else doing this and do they have any good tips?

ryanwigginton 02-17-08 12:53 AM

Scratch this I found the mod and thread for it. Thanks!

GoldenRivet 02-17-08 01:03 AM

Scratch Scratch Scratch

:doh:

msalama 02-17-08 02:18 AM

Quote:

Scratch this I found the mod and thread for it. Thanks!
Please share. I'm interested in this too, but cannot locate the bugger anywhere.

Thanks in advance m8 :)

ryanwigginton 02-17-08 02:55 AM

Look here...

http://www.subsim.com/radioroom/showthread.php?t=116837

Just posted to ask if it's GWX2.0 compatible and waiting...

msalama 02-17-08 03:32 AM

Thanks Ryan, will take a look. S!

Antiacus 02-17-08 05:32 AM

I thought about this... and it sounds fun, but in the long run I think i'd rather spend more time hunting than navigating. This game can sap 5 hours of my life in a hurry as is. :)

It's realistic in that there was no GPS like we basically have now... It's unrealistic in that on occasion a Kaleun may double check the work of his navigator, but irl, he probably left most of it up to him.

There's a reason why there is more than one person on a u-boat.

Sailor Steve 02-17-08 08:24 AM

Even if you don't want to try full navigation, there is still a reason for not having the sub marker on the map. In good weather you can always still lay out waypoints, but in bad you can actually start to get lost. It's fun.

TomcatMVD 02-17-08 08:57 AM

Quote:

Originally Posted by Sailor Steve
Even if you don't want to try full navigation, there is still a reason for not having the sub marker on the map. In good weather you can always still lay out waypoints, but in bad you can actually start to get lost. It's fun.

Define "fun" for me please...:shifty:

:up:


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