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Sensors
I think that my contacts (from hydrophone) are unrealistic because I detect ships while on surface I can't even see them using TBT.
Where are the files which I can change ? |
Sound actually travels a good distance under water- wave propagation is better through water than air. Your hydrophones are probably not too powerful; often, screw sounds were the first indication a ship was near, well before smoke was visible.
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Prior to patch 1.4, they were in Sensors_sub_US.sim, if memory serves. I haven't been tinkering with the sensors after patch 1.4, some things got moved around a bit, but I believe the hydrophone settings are still in that file. TMaru has just what you need, no hydrophone contacts when the sub is on the surface. Just grab the Sensors_sub_US.sim file from that mod and replace it (preferably using JSGME, or at least back up the original file first). The file is located in Data\Library\USSubParts. Good luck, patrida! :up:
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Sonar was used on the surface. It is way to good in the game. RL, the sub had to be at slow turns or totally stopped for the sonar to be effective. RFB has come up with a clever way to handle this.
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