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Possible GWX mod bug?
I did a clean installation of SH3 + 1.4b patch, then installed GWX 2.0 as I should.
But I noticed something weird in the game. There are no ships anywhere??? Can someone tell me what I did wrong? |
Did you delete every last thing using the SH3 CD?
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Yep :cry:
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What port and year are you playing? Are you using any mods on top of GWX?
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1939, and Kiel.
No other mods, just fresh install + 1.4b and then GWX 2 |
what port did you start in and what year?
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Can you do us a favour and list what you see in the installed mods column when you run JSGME? |
I think I did add the Black Sea mod in JSGME, I forgot to mention that. I'll try it and report back
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(Its okay though. None of us are immune to operator errors.) |
does black sea get rid of ships everywhere else??
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The same is true of the Indian Ocean campaign files optional mod in GWX. If you don't mind longer loading times, you can just enable the "Merged Campaign" files optional mod and won't have to worry about remembering to enable campaign files specific to a given operational area. The merged campaign files load everything. |
Kpt L really means longer loading times; much longer. And if you have a slow computer as I do, much, much much longer.
The idea to split out the addon campaign files was a great one. When the SH3CMDR ship pack is made available for GWX2.0, you will be able to go to a movie while the game loads, but it will be worth every second. |
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