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snwcrsh 01-22-08 03:08 PM

Sick Idea
 
I am kind of fascinated with the idea to do a complete patrol in real time. Yes, you may not use time compression once, even to factor 2x.

Besides from really experiencing what a submarine patrol was like most of the times (deadly boring that is), you'd need to adapt a sleeping schedule that works with the actions ingame. Only thing we'd need would be some kind of real loud alarm if something is sighted. (by the way, why are there no false alarms, e.g. gull mistaken for airplane, wouldn't that be a nice feature for gwx 2.1?)

Alas, I'd need another thing: A different job. My boss would not allow me to patrol the Atlantic for four weeks, not even virually :(

Avatar 01-22-08 03:11 PM

Pick up a copy the first subsim almanac, 2007. Someone did that once, pausing only for work. You could get a whole lot of reading done!

snwcrsh 01-22-08 03:13 PM

I actually let SH3 run in realime during my work (which is at the computer, so it's perfect).

I made it 82 kilometres out of Wilhelmshaven during my shift today and nothing happened, as expected. Oh I did a dive drill during lunchtime, though!

Avatar 01-22-08 03:20 PM

Now youre talking! No time away from the computer and no time away from sh3.
Just remember to coat your eggs in wax, can all of your edibles, drink instant milk, and lotsa lemons!
This could even be a scientific study on the effects of cabin fever too.:doh:

I've often thought of doing this, but sitting there looking at the computer screen would bore me to death. I do exit a port while in real time, though.

snwcrsh 01-22-08 03:29 PM

I remember coming home to Kiel from my first patrol ever i did in SH3. I forced myself let the last hour of arrival happen in realtime (i played the patrol for at least a week though). And it SUCKED! It was in the middle of the night, it was raining and as you imagine pitch black. I could barely see the watchguard.

In the last 5 minutes I could finally see some lights and eventually heard the band playing (wtf, at 3 a.m. in the night and in a rainstorm!?)

After that I'm usually not so touchy regarding real time anymore...

Knipper 01-22-08 03:33 PM

Goddit snwcrsh :up: For real-time patrols, maybe the modders could build in alerts that sent a text message to your mobile phone. Imagine, "Sorry boss, an enemy warship has been soptted bearing 354 and closing. It's long range and only doing 6kts so I might just have time to make it home in time to slip it an eel."

bookworm_020 01-22-08 04:49 PM

I couldn't cope doing a mission without time compression. I would go nuts after the first hour!:doh:

FIREWALL 01-22-08 04:57 PM

I'm retired and could acually do this but ...

My wife wants everything in her name first.

trongey 01-22-08 04:59 PM

If you're doing it realtime then you'll probably want to follow this checkist to ensure complete realism.
How to Simulate Life on a Submarine in Your Own Home:up: (note: small amount of mature language)

Tony

Dowly 01-22-08 05:02 PM

Quote:

Originally Posted by Avatar
Pick up a copy the first subsim almanac, 2007. Someone did that once, pausing only for work. You could get a whole lot of reading done!

Ooor read his story from the archives. :up:
http://www.subsim.com/phpBB_archive1...ghlight=wrratt

snwcrsh 01-22-08 05:07 PM

Heh, thank you for the links, great reading! :-)

snwcrsh 01-22-08 05:22 PM

Actually... it's worth a try. I'm out 9 hours already, why not? That actually would give me time to craft a real patrol report. There would need to be one restriction though: Since during work the program will run in the background with sound muted it needs to go in pause when ship/plane is spotted.

I think I can set this via SH Commander to say speed "0" when this happens?

Badger Finn 01-22-08 05:29 PM

Quote:

Originally Posted by snwcrsh
I remember coming home to Kiel from my first patrol ever i did in SH3. I forced myself let the last hour of arrival happen in realtime (i played the patrol for at least a week though). And it SUCKED! It was in the middle of the night, it was raining and as you imagine pitch black. I could barely see the watchguard.

In the last 5 minutes I could finally see some lights and eventually heard the band playing (wtf, at 3 a.m. in the night and in a rainstorm!?)

After that I'm usually not so touchy regarding real time anymore...

:rotfl:

Those guys & gals are always partying! I dont think they ever leave the wharf

:huh:

Letum 01-22-08 05:31 PM

To quote my self:

"Read this if you have ever thought about a 1xTC patrol.

Disclaimer:
This is a rant and only my humble opinion on the matter.


I have completed more than one 1xTC (with saves!).
The only reason I do 1xTC is because I read a lot and listen to BBC Radio 4 or 7 and it's not like my PC has anything better to do.
I can't play SH3 at high TC at the same time because it interrupts to much. I could play at 2 or 32 TC, but the screen-saver pace of 1xTC is all I really need.
If I was not more of a reader than I was a gamer, then I would never play at 1xTC because:

Generally 1xTC makes SH3 a worse game. This should be obvious!
Where do I start?
Spending a hour attacking convoys is obviously a better experience than spending 2 hours watching you boat slowly cross a few miles of empty Atlantic.

1xTC does not make SH3 more realistic.
This is also obvious! You don't get more of a idea of what it is like to be in a u-boat by sitting in a room for hours where SH3 is running at 1xTC.

1xTC does not reveal hidden beautys in the game.
A in-game sunset does not become more beautiful just because it lasts 2 hours.

Using higher TC does not mess up the game.
Using 2084xTC will mess up the air attacks and destroyer detection, but 256TC or 512TC will not mess up the game at all!

The advantages are not worth it.
There are some advantages to 1xTC. You do get a bigger buzz when you see a convoy and there is a nice feeling when you dock at port. However, it is never worth waiting 100+ hours for this.


But....
As a occasionally-interactive screen saver SH3 at 1xTC is great! :up:
That is the only reason I would advocate 1xTC and it is the only way I ever use it.


I can't stand people who claim 1xTC is a "wonderful experience". There are some nice bits, but if you are just playing SH3 you will enjoy it far more at higher TC.
The people who say 1xTC is wonderful show the same absurd kind of self-fooling elitism that causes some modern art* lovers to claim that some, clearly terrible, paintings are in-fact genius.
If someone tells them that the thing they like is actually crap they look down their noses and say "you just can't appreciate it". they honestly believe that only they have the intellect can appreciate the qualities of the art or, in this case, 1xTC.
Arrogant idiots! :down:

Rant over. ;)

*I do not dislike modern art, most of it is genuinely good.

*edit* Please excuse my extremely hectic word processing and use of poor grammer. :arrgh!:"

snwcrsh 01-22-08 05:58 PM

That was... kind of surprising!

First of all, I'm not taking offense in any way (neither do I believe that I need to explain myself, probably I will nontheless).

Interesting post, for sure. At least something to think about. I'm definitely no elitist who thinks no TC is the only way for pure realism or whatever. Some people who have read my (few so far) introductionary posts know that I'm not playing for 100% realism primarily (did I ask for flags on the sub!?).

I always agreed along the lines that everybody should play any game in the way they like (let's leave multiplayer games out of this). Long ago it started with the cheating discussion or is it okay to edit your game file?

The only one who can answer this is the player doing it. it's his game, and his choice. If it's makes him happy it's probably a good choice, if not....

I like realism in some aspects. In some weird ones I guess. Of course I accept TC as totally acceptable (and I naturally I am using it... now, it would be *really* sick if someone is new to SH and goes out on his first patrol insisting that he will do it with no TC ...)

Actually, it comes down that I agree with Letum, so this is more or less pointless. And I I kinda like the idea that Silent Hunter will accompany me all day, while I never know what happens. And I can order drills at will should I be bored and have no work to do.

It's a great screen saver, actually. Quite interactive too. And what other scrennsaver can crash because you fail at geometry?

But in any way, I'm coming back to my problem: Can I set up SH commander in a way that the game will pause when something is spotted? And, maybe more importantly, can I apply this change while out on patrol?

Same as below (or above, depending on your setting): Please ignore embarrasing typos, grammar etc...






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