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Anyone played "Naval Ops: Warship Gunner"?
Crappy gameplay, but the shipbuilding element was awesome. Can you imagine doing something in that vein, but with submarines? :D
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Wvong section :88)
http://www.subsim.com/radioroom/forumdisplay.php?f=177 |
This will be moved to the appropriate forum whenever one of the GT Mods or Neal catch a glimpse of it :yep:
It's been passed along. RDP |
Well I kinda figured the content was more GT than Other Games, really :88)
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ive got the 2nd part "naval Ops Commander" and yes the ship building ROCKS!
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Is still ok to post here or not?:hmmm: I know that it has been a while since the most recent post and I apologize for making anymore posts.:(
Anyway, I have Naval Ops: Warship Gunner and I like it quite a bit, except for two primary reasons: #1 Even though you are able to "lock on" a target, you still may have to lead it. and #2, While you have "Intercept Mode", you can't attack other ships that you prioritize to sink first; like I'd rather sink a Lion class battleship than a destroyer. I'm just very thankful that Warship Gunner 2, has auto-fire mode. I also apologize for mentioning another game in this topic.:oops::damn: Quote:
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lol, yeah I loved that game, the ship building element was fantastic. Kinda wish I hadn't have traded it in for something else. :shifty: :)
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