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[REL] GWX 2.0 & 2.1 Graf Zeppelin Fix
This tiny mod fixes the missing propeller texture and the funnel smoke position of the german aircraft carrier 'Graf Zeppelin' in Grey Wolves Expansion 2.0 and in 2.1 Update.
GWX 2.0 & 2.1 Graf Zeppelin Fix Ready for use with JSGME Many thanks go to Gerome_73 & to GWX team Enjoy! SquareSteelBar @Kpt. Lehmann & Co.: feel free to use it in the next update v2.1 ;) |
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As a result of your post here, well need to check it... but if I recall correctly, we already fixed that. Either way will DL your fix file incase and thank you sir!:up: :up: :up: |
Hi Kpt. :)
So have u checked that propeller ? ;) |
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http://img357.imageshack.us/img357/4...2301362jv8.jpg |
Very nice, but is it in place cause of a fix or was it included into GWX 2.1 ?
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Actually?
2.1 does not have the correct fix. I just checked UV mapping. White props are from the original builders oversite. I did not check the smoke. I highly doubt that was corrected for 2.1 I remember moveing no smoke nodes. I can also tell you other units suffer from miss uv-ed props. We did look at them and discuss them. As others built said units? We decided props and the way they were UVed were VERY low on the fix list. (Your not supposed to look at them!!) :rotfl: |
Hi mates,
AFAIK smoke and props never were fixed, neither in 2.0 nor in 2.1 [checked it yesterday again]. Since the NCV_GrafZeppelin.dat wasn't updated in 2.1, the fix above should work for 2.1, too. So long, SquareSteelBar |
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