![]() |
Unsinkable S-class
In my second GWX2 career, I started out in '39, and quickly assembled enough renown for a IXb. Of course, the first thing I did was raid the sub base in the Orkneys on my way to my patrol zone.
Ingress was curiously easy, with two destroyers on patrol that seemed to do their best to stay out of my way. When I entered the port proper, I did a hydrophone sweep of the surroundings (since my green sonar operator is useless). I was able to pinpoint a number of targets, and I raised the scope to ID them. The best was a small depot ship. I could find no subs at all, which was slightly disappointing. When I'd only just launched my first eel at the depot ship, I noticed a spike sticking out of the water nearby. At range, it was too narrow to properly render in SH3 resolution, so it was F12 time! It turned out to be the periscopes of an S-class sub - I think. The ID booklet doesn't show it, unfortunately. I guessed the depth, and sent a contact fused eel out at 11 meters depth. Boom! one S-class bobs to the surface like a cork, and sits there with a big hole in the control room. Then refuses to sink. For twenty minutes. Second shot: Magnetic under the keel. I had to guess the draft, but it detonated exactly where I wanted (OK, I admit, after the first ran too deep and blew up against the quay under a small freighter, which promptly sank) and left a big splotch on the keel. After half an hour, no joy. The sub settled deck awash after the impact, but that was all. Third shot was just forward of the props, also contact fused. Another hit, and this one pushed the sub down to her original depth. I had to skedaddle because of the rising sun, so I couldn't wait for more than half an hour, but it seemed to still sit there happily... How do you sink an S-class? :huh: |
Just give the sub the old deck gun and shoot a torp at her props and she will go down.
|
On the subs, I set shallow and contact. Works every time for me.:lol:
|
Sorry if I hijack this thread but I was wondering if I can get sunk/damaged by
an enemy sub? And I donīt mean getting rammed by one.:dead: Do they/can they fire back at me? /VV |
They sure can with their deck guns. :arrgh!:
|
Quote:
|
Thanks for that info.
I never seen a sub. Where are they? Do you find them around ports or can you find them out on the ocean aswell? /VV |
In GWX 2.0 I've seen subs escorting convoys out on the open sea.
Nemo |
Quote:
When the map update shows as a circle instead of a diamond/square, that signifies the lead ship is a sub. |
Kaluens,
Glad someone else noticed this. If remember my gripe about how much damage I take when some drunk with a revolver lets a few rounds go at me from a merchant. And the ever so delicate skin of my sub, which is basically not even spit ball resistant, Then.... How come these S subs take an eel in the kidneys and stay afloat forever. If the same rules of submarinery applied to the S boat as mine then I should be able to go topside with my luger or P-38 and sink him! WTF.. over? Foul..Foul..I say! :rotfl: |
Possibly
But have you ever hit a mine or had a torp hit you ? YOU dont always sink either :up: |
Quote:
|
:oops:
My own usually Homers Or if you play MP games |
Quote:
|
Awhile back, I was on a patrol and had just passed Brest when my watchcrew called out a submarine spotted, at first I thought she was a U-Boat retuning home. It turned out she was an S-Boat, I engaged her with the deck gun, and she returned fire with hers, we both took hits, but she got the worst of it, and sank. That was the first one I`d seen, have`nt seen another since. Puts:up:
|
All times are GMT -5. The time now is 08:09 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright Đ 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.