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-   -   [TEC] Where is the sonar ping? (https://www.subsim.com/radioroom/showthread.php?t=128521)

tater 01-08-08 12:39 AM

[TEC] Where is the sonar ping?
 
Been looking for that particular sound file. Any ideas?

Fincuan 01-08-08 12:41 AM

Data/Sound/Sonar.wav

tater 01-08-08 01:58 AM

Sorry, I should have been more clear, I mean the node/controller/whatever.

Each active sensor has "SonarSound" but I cannot find it.


The effects like explosions have sounds in the particles.dsd that point to particles.dat IDs, but for the life of me I can't find the same for SonarSound.

Seems like if I could, I could add a new effect (that I could attach to a ship via the eqp file) that would make it ping all the time.

Some jap escorts drove around pinging, this would simulate this without creating an uber active sonar.

skwasjer 01-08-08 06:21 AM

SonarSound controllers are only found in AI_Sensors.dat ;)

tater 01-08-08 09:09 AM

That's it, huh? They have the parent ID of the sonar in question.

I want to make some escorts that constantly ping...


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