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-   -   aiming at ships (https://www.subsim.com/radioroom/showthread.php?t=128289)

rizZO_77 01-04-08 02:53 PM

aiming at ships
 
Reading some posts overhere at the forum i kind of started wondering something...
(using stock 1.4 SHIII)

If i unlock on a target using auto targeting and aim, for instance, on the bow of a ship will it hit on the bow and not amidhips like i would using a lock? Or wouldn't it hit at all?

regards,
rizZO

looney 01-04-08 03:10 PM

AFAIK as soon as you see that the values change:
Shiptype/range/AoB then you hit at what you aim unless ofcourse the target changes course or speed.

GoldenRivet 01-04-08 03:26 PM

the torpedo data computer will aim at the bearing that the periscope is aligned with to the nearest degree... if you manually aim the torpedo at the bow of the ship and have the WO plot a solution or you use auto targeting, it should impact the part of the ship you hold the cross hairs on.

rizZO_77 01-05-08 01:59 PM

Thanks for the replies!
So this will work with auto targeting on.... That´s good news indeed!:arrgh!:
Will try it asap.
Thanks again

Jimbuna 01-05-08 04:57 PM

As long as auto targetting is on....you have the laser guided guru on your side ;)

Brag 01-05-08 07:54 PM

If you're using stock, aim a bit forward of the stack for very satisfying ka-booms! :D

UnterseeBoogeyMan 01-06-08 12:06 AM

I find making my shots within 1000 meters of the target ensures the torpedo goes where I aim it. Sometimes I have to shoot beyond, say b/w 1,000 and 2,000 meters. It gets a little dicey, you may be off a little, but you can still have success.


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