![]() |
Is there a future patch in the oven? (after 1.04)
I've been around sub sims since Silent Service on NES. I'm very happy to have discovered DW. When this game came out i was more crushed on u-boats.
Anyway to the point: This game is so about instruments that they seem to have coded a basic temporary 3d environement. I can understand it but this is way too basic! -When i stop the engines the propeller will continue spinning forever. -When i use the missile cam, the missile goes in the wrong way and land in the water. -I fail to hit my objective and the voice says mission accomplished (i can see my mission in the periscope having a great time launching CM's at what ever i launch) -When i surface or when i'm surfaced in rough sea the boat behave like a plastic duck in the bathtub.. (shake too fast) If there where real people in the sub they would bounce on the ceiling then on the floor and so on. -The music and ambiant sound skip like an old cd left in the glove compartment for too long. -Some times i try to mark a contact on the sonar and after 11-12 contacts it does'nt work anymore, etc.. (i tried to drop contacts) This is just i brief list but can i expect an update or even a Dangerous Waters II witch use a DirectX version higher than 7 ? Because i would gladly pay for a Dangerous Waters with graphics as hot as SH4 and a realistic models behaviour. |
Quote:
Quote:
Quote:
Sorry, can't help you with the rest. :doh: |
There is no patch we know about. It's how it is. Like it or not.
|
Quote:
If you really want to see what damage you're doing, you need to turn on "Show Truth". Turing this option spoils things for me because a good portion of the fun of DW is finding, tracking, and classifying contacts. "Show Truth" shows me where EVERYTHING is right off the bat.:nope: |
Someone wrote that propellors must keep spinning to keep the propellor shaft seal lubricated and therefore watertight.
|
Quote:
|
All times are GMT -5. The time now is 03:59 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.