SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   GW2 Safe Mods (https://www.subsim.com/radioroom/showthread.php?t=128223)

kutterreddogg 01-03-08 05:07 PM

GW2 Safe Mods
 
Is there a list of mods compatible with the new GW2 release. I see discussion of a number of them on these pages but not sure which ones are proven safe to use with GW2.:smug:

STEED 01-03-08 05:24 PM

All skins are OK.

Heres some I got and no problems..........

GWX-TA1.3_Seafloormod-256mb
Harbour sound
Longer Wakes v1.0 for GWX
Real Depth Charge
Torpedo damage final

Kpt. Lehmann 01-03-08 05:28 PM

Sorry STEED but not all skins are okay. If they are contained within a .dat file they are most likely going to cause problems... or at the very least may remove items we've corrected on 3D models.

Much of the time, it will not be a simple affair for you.;) Follow the link below and you will see what I mean.

http://www.subsim.com/radioroom/showpost.php?p=733128&postcount=12

STEED 01-03-08 05:37 PM

Quote:

Originally Posted by Kpt. Lehmann
Sorry STEED but not all skins are okay. If they are contained within a .dat file they are most likely going to cause problems... or at the very least may remove items we've corrected on 3D models.

I stand corrected. :oops:

I know my ones are all OK.

BulSoldier 01-04-08 04:11 AM

What does this real depth charge mod ?

STEED 01-04-08 08:27 AM

Quote:

Originally Posted by BulSoldier
What does this real depth charge mod ?

Sound mod by Dowly I believe.

Makes the under water sound of the explosion better.


All times are GMT -5. The time now is 04:11 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.