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flying crewman
ahoy captains,
first a big thanks for all the modders to make a good game better and better :rock: Now my question ... is it a bug (or a feature :o ) that one of my crewmembers is "floating" in my command room ? It's only in a p-class http://img266.imageshack.us/img266/7...lassjl9.th.jpg Is there a way to remove or change the position of the 3d-model ? |
the problem here is that developers didnt inteded you to see it that way
so its not a bug its just you doing something that isnt expected. (i think:D ) if you look at it from the proper default position, the guy should look like he is fixing something. you may like it or not but it was intended that way |
Try turning off the repair icon, then turn it back on and see if you get the same thing. As the previous poster mentioned, it looks like he is fixing something.
Oh, almost forgot, welcome to SUBSIM :up: RDP |
hmm ... and i thougt the game uses a wrong model. the same mate (model) repairs the hatch in the s-class control room, so my idea was to put the guy on the ladder
to the conning tower... p.s.: Thanks for the Welcome RDP :yep: p.p.s.: A happy new year and good hunting everyone :arrgh!: |
Not to mention the sailors rear end is in the helmsman face:o. Welcome aboard!
|
sooo, i have played with the Porpoise.upc Data (with some help from this thread -http://www.subsim.com/radioroom/showthread.php?t=127796) and made it to make the flying sailor invisible.
the file is here: ...\Silent Hunter 4 Wolves of the Pacific\Data\Submarine\NSS_Porpoise\NSS_Porpoise.u pc just change the yellow marked line ;************************************************* *********** ; ; SUBMARINE TYPE DEFINITION ; ;************************************************* *********** ;------------------------------------------------------------ ; Crew Evolutions ;------------------------------------------------------------ ;Evolution= Normal ;Evolution= Battle_Stations [UserPlayerUnit 1] ID=Porpoise NameDisplayable=Porpoise UnitName= USS Porpoise Type=Porpoise UpgradeClass=1 UnitInterval= 1935-08-15, 1945-11-15 ExternalClassName=SSPorpoise Nationality=American CrewRanks=12 Evolution= Normal Damage= 0 TextureName=data/Submarine/NSS_Porpoise/NSS_Pclass_T01.tga LightmapTextureName=data/Submarine/NSS_Porpoise/NSS_Pclass_O01.tga NormalmapTextureName= NULL MenuSilhouetteTextureName= P_Class_01.tga [UserPlayerUnit 1.UnitPartSlot 1] ID=PorpoiseConningSlot NameDisplayable=Conning Tower Slot Type=NULL AcceptedTypes=PClassConningTower IDLinkUnitPartIntervalDefault1= NULL, 1942-07-31, PClassConningEarlyWar IDLinkUnitPartIntervalDefault2= 1942-08-01, 1943-05-31, PClassConningHalfCut IDLinkUnitPartIntervalDefault3= 1943-06-01, NULL, PClassConningLateWar ExternalNodeName3D= Z01 ;------------------------------------------------------------ ; STATUS OF EQUIPMENTS & WEAPONS ;------------------------------------------------------------ ; Functional ; Damaged ; Disabled ; Destroyed ;------------------------------------------------------------ ; COMPARTMENTS STRUCTURE ;------------------------------------------------------------ ; Compartments Functional Types ; ; FunctionalType= BowTorpedoRoom ; FunctionalType= SternTorpedoRoom ; FunctionalType= PropulsionRoom ; FunctionalType= SensorsRoom ; FunctionalType= CommandRoom ; FunctionalType= DamageControlRoom ; FunctionalType= ObservationRoom - Do we need this separate from SensorsRoom? ; FunctionalType= ArtilleryRoom ; FunctionalType= FlakRoom [UserPlayerUnit 1.Compartment 1] CompartmentType= 1 StatusActive= Yes ID= PorpoiseSternTorpedo NameDisplayable= After Torpedo Room Type=NULL FunctionalType= SternTorpedoRoom MechanicalCoef= 0.5 ;0..1 ElectricsCoef= 0 ;0..1 GunsCoef= 0.5 WatchmanCoef= 0 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots= 3 CrewMembersSlots= 6 EffciencyDenominator=6 EffciencyDenominatorBS=6 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 200 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1 [UserPlayerUnit 1.Compartment 2] CompartmentType= 1 StatusActive= Yes ID= PorpoiseEnginesRoom NameDisplayable= Engine Rooms Type=NULL FunctionalType= PropulsionRoom MechanicalCoef= 0.6 ;0..1 ElectricsCoef= 0.4 ;0..1 GunsCoef= 0 ;0..1 WatchmanCoef= 0 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=3 CrewMembersSlots= 15 EffciencyDenominator=5 EffciencyDenominatorBS=10 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 201 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1 [UserPlayerUnit 1.Compartment 3] CompartmentType= 1 StatusActive= Yes ID= PorpoiseCommandRoom NameDisplayable= Control Room Type=NULL FunctionalType= CommandRoom MechanicalCoef= 0.4 ;0..1 ElectricsCoef= 0.2 ;0..1 GunsCoef= 0 ;0..1 WatchmanCoef= 0.4 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=3 CrewMembersSlots= 9 EffciencyDenominator=4 EffciencyDenominatorBS=8 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 202 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1 [UserPlayerUnit 1.Compartment 4] CompartmentType= 1 StatusActive= Yes ID= PorpoiseAttackCenter NameDisplayable= Conning Tower Type=NULL FunctionalType= SensorsRoom MechanicalCoef= 0 ElectricsCoef= 0.5 ;0..1 GunsCoef= 0 ;0..1 WatchmanCoef= 0.5 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=3 CrewMembersSlots= 3 EffciencyDenominator=2 EffciencyDenominatorBS=3 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 192 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1 [UserPlayerUnit 1.Compartment 5] CompartmentType= 1 StatusActive= Yes ID= PorpoiseBowTorpedo NameDisplayable= Forward Torpedo Room Type=NULL FunctionalType= BowTorpedoRoom MechanicalCoef= 0.5 ;0..1 ElectricsCoef= 0 ;0..1 GunsCoef= 0.5 ;0..1 WatchmanCoef= 0 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=3 CrewMembersSlots= 6 EffciencyDenominator=6 EffciencyDenominatorBS=6 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 199 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1 [UserPlayerUnit 1.Compartment 6] CompartmentType= 2 StatusActive= No ID= PorpoiseRepairTeam NameDisplayable= Damage Control Team Type=Damage Control FunctionalType= DamageControlRoom MechanicalCoef= 0.4 ;0..1 ElectricsCoef= 0.4 ;0..1 GunsCoef= 0.2 ;0..1 WatchmanCoef= 0 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=1 CrewMembersSlots= 9 EffciencyDenominator=5 EffciencyDenominatorBS=5 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= -1 DamageDescription1= NULL, 0, 1, 0, 1, 1, No Damage, 0, 0, NULL, 0, 0, 0 [UserPlayerUnit 1.Compartment 7] CompartmentType= 2 StatusActive= No ID= PorpoiseConnGunS NameDisplayable= Aft Gun Deck Type=NULL FunctionalType= ArtilleryRoom MechanicalCoef= 0.5 ElectricsCoef= 0.5 GunsCoef= 0.2 ;0..1 WatchmanCoef= 0.5 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=0 CrewMembersSlots= 0 EffciencyDenominator=2 EffciencyDenominatorBS=2 Hitpoints=200 CrewExposure=0.7 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 198 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor damage, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Medium damage, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Heavy damage, 0, 0, NULL, 0, 0.2, 1 [UserPlayerUnit 1.Compartment 8] CompartmentType= 2 StatusActive= No ID= PorpoiseConnGunB NameDisplayable= Fore Gun Deck Type=NULL FunctionalType= ArtilleryRoom MechanicalCoef= 0.5 ElectricsCoef= 0.5 GunsCoef= 0.2 ;0..1 WatchmanCoef= 0.5 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=0 CrewMembersSlots= 0 EffciencyDenominator=2 EffciencyDenominatorBS=2 Hitpoints=200 CrewExposure=0.7 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 43 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor damage, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Medium damage, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Heavy damage, 0, 0, NULL, 0, 0.2, 1 ;------------------------------------------------------------ ; CREWMEMBER SLOTS ; ; ;Type= Officer ;for Officers slots, which should be located in the Command Room and give bonus to the entire unit ;Type= Leader ;for Leaders slots, which give bonus to the compartment ;Type= Crewman ;for crewmember slots, which work and get poor pay :D ; ; ;------------------------------------------------------------ ; ******** STERN TORPEDO ********* [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 1] ID=CrewMemberSlot_SternTorpW1L NameDisplayable= Aft Torpedo 1st Section Leader Type= Leader WatchIndex= 1 IDLinkCrewMember= HPOTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 2] ID=CrewMemberSlot_SternTorpW2L NameDisplayable= Aft Torpedo 2nd Section Leader Type= Leader WatchIndex= 2 IDLinkCrewMember= HPOTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 3] ID=CrewMemberSlot_SternTorpW3L NameDisplayable= Aft Torpedo 3rd Section Leader Type= Leader WatchIndex= 3 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 4] ID=CrewMemberSlot_SternTorpW1C1 NameDisplayable= Aft Torpedo Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 5] ID=CrewMemberSlot_SternTorpW2C1 NameDisplayable= Aft Torpedo Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 6] ID=CrewMemberSlot_SternTorpW3C1 NameDisplayable= Aft Torpedo Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 7] ID=CrewMemberSlot_SternTorpW1C2 NameDisplayable= Aft Torpedo Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 8] ID=CrewMemberSlot_SternTorpW2C2 NameDisplayable= Aft Torpedo Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 1.CrewMemberSlot 9] ID=CrewMemberSlot_SternTorpW3C2 NameDisplayable= Aft Torpedo Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL ; ******** ENGINE ROOM ********* [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 1] ID=CrewMemberSlot_EngineW1L NameDisplayable= Engine Rooms 1st Section Leader Type= Leader WatchIndex= 1 IDLinkCrewMember= OFFEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 2] ID=CrewMemberSlot_EngineW2L NameDisplayable= Engine Rooms 2nd Section Leader Type= Leader WatchIndex= 2 IDLinkCrewMember= CPOEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 3] ID=CrewMemberSlot_EngineW3L NameDisplayable= Engine Rooms 3rd Section Leader Type= Leader WatchIndex= 3 IDLinkCrewMember= CPOEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 4] ID=CrewMemberSlot_EngineW1C1 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= HPOEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 5] ID=CrewMemberSlot_EngineW2C1 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= HPOEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 6] ID=CrewMemberSlot_EngineW3C1 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= HPOEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 7] ID=CrewMemberSlot_EngineW1C2 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 8] ID=CrewMemberSlot_EngineW2C2 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 9] ID=CrewMemberSlot_EngineW3C2 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 10] ID=CrewMemberSlot_EngineW1C3 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 11] ID=CrewMemberSlot_EngineW2C3 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 12] ID=CrewMemberSlot_EngineW3C3 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 13] ID=CrewMemberSlot_EngineW1C4 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 14] ID=CrewMemberSlot_EngineW2C4 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 15] ID=CrewMemberSlot_EngineW3C4 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 16] ID=CrewMemberSlot_EngineW1C5 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 17] ID=CrewMemberSlot_EngineW2C5 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POEng WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 2.CrewMemberSlot 18] ID=CrewMemberSlot_EngineW3C5 NameDisplayable= Engine Rooms Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL ; ******** COMMAND ROOM ********* [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 1] ID=CrewMemberSlot_CommandW1L NameDisplayable= 1st Section Officer On The Deck Type= Officer WatchIndex= 1 IDLinkCrewMember= HOFFComm WatchCrewMemberSlot3D= SO_dummy BattleStationsCrewMemberSlot3D= SO_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 2] ID=CrewMemberSlot_CommandW2L NameDisplayable= 2nd Section Officer On The Deck Type= Officer WatchIndex= 2 IDLinkCrewMember= OFFComm WatchCrewMemberSlot3D= SO_dummy BattleStationsCrewMemberSlot3D= NA_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 3] ID=CrewMemberSlot_CommandW3L NameDisplayable= 3rd Section Officer On The Deck Type= Officer WatchIndex= 3 IDLinkCrewMember= OFFTorp WatchCrewMemberSlot3D= SO_dummy BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 4] ID=CrewMemberSlot_CommandW1C1 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= HPOComm WatchCrewMemberSlot3D= PL_dummy BattleStationsCrewMemberSlot3D= PL_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 5] ID=CrewMemberSlot_CommandW2C1 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= HPOComm WatchCrewMemberSlot3D= PL_dummy BattleStationsCrewMemberSlot3D= HF_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 6] ID=CrewMemberSlot_CommandW3C1 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POComm WatchCrewMemberSlot3D= PL_dummy BattleStationsCrewMemberSlot3D= HA_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 7] ID=CrewMemberSlot_CommandW1C2 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POComm WatchCrewMemberSlot3D= HF_dummy BattleStationsCrewMemberSlot3D= SA2_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 8] ID=CrewMemberSlot_CommandW2C2 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POComm WatchCrewMemberSlot3D= HF_dummy BattleStationsCrewMemberSlot3D= PM_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 9] ID=CrewMemberSlot_CommandW3C2 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POComm WatchCrewMemberSlot3D= HF_dummy BattleStationsCrewMemberSlot3D= SA1_dummy WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 10] ID=CrewMemberSlot_CommandW1C3 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= NR WatchCrewMemberSlot3D= SA2_dummy BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 11] ID=CrewMemberSlot_CommandW2C3 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= NR WatchCrewMemberSlot3D= SA2_dummy BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 3.CrewMemberSlot 12] ID=CrewMemberSlot_CommandW3C3 NameDisplayable= Command Room Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= NR WatchCrewMemberSlot3D= SA2_dummy BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL ; ******** Attack Center ******* [UserPlayerUnit 1.Compartment 4.CrewMemberSlot 1] ID=CrewMemberSlot_AttackW1L NameDisplayable= Radio Room Crew Type= Leader WatchIndex= 1 IDLinkCrewMember= OFFSensor WatchCrewMemberSlot3D= SON BattleStationsCrewMemberSlot3D= SON WatchAccessoriesForAdding3DObjects= headphones#Head WatchAccessoriesForSubtracting3DObjects= sapca BattleAccessoriesForAdding3DObjects= headphones#Head BattleAccessoriesForSubtracting3DObjects= sapca [UserPlayerUnit 1.Compartment 4.CrewMemberSlot 2] ID=CrewMemberSlot_AttackW2L NameDisplayable= Radio Room Crew Type= Leader WatchIndex= 2 IDLinkCrewMember= HPOSensor WatchCrewMemberSlot3D= SON BattleStationsCrewMemberSlot3D= RAD WatchAccessoriesForAdding3DObjects= headphones#Head WatchAccessoriesForSubtracting3DObjects= sapca BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 4.CrewMemberSlot 3] ID=CrewMemberSlot_AttackW3L NameDisplayable= Radio Room Crew Type= Leader WatchIndex= 3 IDLinkCrewMember= HPOSensor WatchCrewMemberSlot3D= SON BattleStationsCrewMemberSlot3D= TDC WatchAccessoriesForAdding3DObjects= headphones#Head WatchAccessoriesForSubtracting3DObjects= sapca BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 4.CrewMemberSlot 4] ID=CrewMemberSlot_AttackW1C1 NameDisplayable= Radio Room Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POSensor WatchCrewMemberSlot3D= RAD BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 4.CrewMemberSlot 5] ID=CrewMemberSlot_AttackW2C1 NameDisplayable= Radio Room Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POSensor WatchCrewMemberSlot3D= RAD BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 4.CrewMemberSlot 6] ID=CrewMemberSlot_AttackW3C1 NameDisplayable= Radio Room Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POSensor WatchCrewMemberSlot3D= RAD BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL ; ******** BOW TORPEDO ********* [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 1] ID=CrewMemberSlot_BowTorpW1L NameDisplayable= Fore Torpedo 1st Section Leader Type= Leader WatchIndex= 1 IDLinkCrewMember= HPOTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 2] ID=CrewMemberSlot_BowTorpW2L NameDisplayable= Fore Torpedo 2nd Section Leader Type= Leader WatchIndex= 2 IDLinkCrewMember= HPOTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 3] ID=CrewMemberSlot_BowTorpW3L NameDisplayable= Fore Torpedo 3rd Section Leader Type= Leader WatchIndex= 3 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 4] ID=CrewMemberSlot_BowTorpW1C1 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 5] ID=CrewMemberSlot_BowTorpW2C1 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 6] ID=CrewMemberSlot_BowTorpW3C1 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 7] ID=CrewMemberSlot_BowTorpW1C2 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 8] ID=CrewMemberSlot_BowTorpW2C2 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 5.CrewMemberSlot 9] ID=CrewMemberSlot_BowTorpW3C2 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL ; ******** DAMAGE CONTROL ********* [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 1] ID=CrewMemberSlot_DamageL1 NameDisplayable= Damage Control Team Leader Type= Leader WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= RT1_dummy BattleStationsCrewMemberSlot3D= RT1_dummy WatchAccessoriesForAdding3DObjects= WRENCH WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= WRENCH BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 2] ID=CrewMemberSlot_DamageC1 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= RT2_dummy BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= WRENCH WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= WRENCH BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 3] ID=CrewMemberSlot_DamageC2 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= RT3_dummy BattleStationsCrewMemberSlot3D= RT3_dummy WatchAccessoriesForAdding3DObjects= WRENCH WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= WRENCH BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 4] ID=CrewMemberSlot_DamageC3 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 5] ID=CrewMemberSlot_DamageC4 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 6] ID=CrewMemberSlot_DamageC5 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 7] ID=CrewMemberSlot_DamageC6 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 8] ID=CrewMemberSlot_DamageC7 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 9] ID=CrewMemberSlot_DamageC8 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 10] ID=CrewMemberSlot_DamageC9 NameDisplayable= Damage Control Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL ; ******** DECK GUN ********* [UserPlayerUnit 1.Compartment 7.CrewMemberSlot 1] ID=CrewMemberSlot_DGunL NameDisplayable= Deck Gun Leader Type= Leader WatchIndex= 0 IDLinkCrewMember= CPOGuns WatchCrewMemberSlot3D= WM1@slot_M02 BattleStationsCrewMemberSlot3D= WM1@slot_M02 WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 7.CrewMemberSlot 2] ID=CrewMemberSlot_DGunC1 NameDisplayable= Deck Gun Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NR WatchCrewMemberSlot3D= WM2@slot_M02 BattleStationsCrewMemberSlot3D= WM2@slot_M02 WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 8.CrewMemberSlot 1] ID=CrewMemberSlot_DGun2L NameDisplayable= Deck Gun Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= CPOGuns WatchCrewMemberSlot3D= WM1@slot_M01 BattleStationsCrewMemberSlot3D= WM1@slot_M01 WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 8.CrewMemberSlot 2] ID=CrewMemberSlot_DGun2C1 NameDisplayable= Deck Gun Crew Type= Crewman WatchIndex= 0 IDLinkCrewMember= NR WatchCrewMemberSlot3D= WM2@slot_M01 BattleStationsCrewMemberSlot3D= WM2@slot_M01 WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL ;************************************************* *********** ; ; COMPARTMENT EQUIPMENT & WEAPS ; ;************************************************* *********** ;------------------------------------------------------------ ; STERN TORPEDO ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 1.EquipmentSlot 1] ID= EqSlotSternTorpWall NameDisplayable= After Torpedo Room Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 200 [UserPlayerUnit 1.Compartment 1.EquipmentSlot 2] ID= EqSlot11 NameDisplayable= Stern Dive Planes Transmission Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, DivePlanesTransmission ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 60 [UserPlayerUnit 1.Compartment 1.EquipmentSlot 3] ID= EqSlot12 NameDisplayable= Rudder Transmission Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, RudderTransmission ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 118 [UserPlayerUnit 1.Compartment 1.EquipmentSlot 4] ID= EqSlot13 NameDisplayable= Port Propeller Shaft Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, PropellerShaft ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 72 [UserPlayerUnit 1.Compartment 1.EquipmentSlot 5] ID= EqSlot14 NameDisplayable= Starboard Propeller Shaft Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, PropellerShaft ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 68 [UserPlayerUnit 1.Compartment 1.WeaponSlot 1] ID= TorpMountS1 NameDisplayable= Torpedo Tube 5 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=SternTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_BR_anim01 ExternalDamageZoneTypeID3D= 61 [UserPlayerUnit 1.Compartment 1.WeaponSlot 2] ID= TorpMountS2 NameDisplayable= Torpedo Tube 6 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=SternTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_BL_anim01 ExternalDamageZoneTypeID3D= 128 [UserPlayerUnit 1.Compartment 1.WeaponSlot 3] ID= DecoyLaunchMount NameDisplayable= Signal Ejector Type=NULL AcceptedTypes= USDecoyLaunchers UserCustomizable=No IDLinkBunker=SternDecoyReserve IDLinkWeaponIntervalDefault1= NULL, NULL, DecoyLaunchTube, BubbleGenerator ExternalNodeName3D= BLD ExternalObjectName3D= NULL ExternalDamageZoneTypeID3D= 138 [UserPlayerUnit 1.Compartment 1.Bunker 1] ; Stern Torpedo Room ID=SternTorpedoRoom Capacity=2 IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk14Torpedo, 2 [UserPlayerUnit 1.Compartment 1.Bunker 2] ID=SterDecoyReserve Capacity=1 IDLinkAmmunitionIntervalDefault1= NULL, NULL, BubbleGenerator, 4, SignalFlare, 4, FakeScopeHead, 4 ;------------------------------------------------------------ ; ENGINES ROOM ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 2.EquipmentSlot 1] ID= EqSlotEnginesWall NameDisplayable= Engine Rooms Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 201 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 2] ID= EqSlotDEPF NameDisplayable= No 1 Main Engine Type=NULL AcceptedTypes=GatoDEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 21 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 3] ID= EqSlotDESF NameDisplayable= No 2 Main Engine Type=NULL AcceptedTypes=GatoDEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 55 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 4] ID= EqSlotDEPA NameDisplayable= No 3 Main Engine Type=NULL AcceptedTypes=GatoDEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 5] ID= EqSlotDESA NameDisplayable= No 4 Main Engine Type=NULL AcceptedTypes=GatoDEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 6] ID= EqSlotEEPF NameDisplayable= No 1 Electric Engine Type=NULL AcceptedTypes=GatoEEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 22 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 7] ID= EqSlotEESF NameDisplayable= No 2 Electric Engine Type=NULL AcceptedTypes=GatoEEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 56 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 8] ID= EqSlotEEPA NameDisplayable= No 3 Electric Engine Type=NULL AcceptedTypes=GatoEEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 9] ID= EqSlotEESA NameDisplayable= No 4 Electric Engine Type=NULL AcceptedTypes=GatoEEngine UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoElectricEngine ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 2.EquipmentSlot 10] ID= GatoSternBattery NameDisplayable= Aft Battery Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoSternBatteryBasic ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 59 ;------------------------------------------------------------ ; CONTROL ROOM ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 3.EquipmentSlot 1] ID= EqSlotCommandWall NameDisplayable= Control Room Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 202 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 2] ID= EqSlot31 NameDisplayable= Trim Pump Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, MainPump ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 53 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 3] ID= RWRAppMount NameDisplayable= RWR slot Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 4] ID= EqSlot33 NameDisplayable= Air Search Radar Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 5] ID= EqSlot34 NameDisplayable= Compressor Type=NULL AcceptedTypes=GatoComp UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoCompressor ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 6] ID= EqSlot35 NameDisplayable= Bathytermograph Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 7] ID= EqSlot36 NameDisplayable= Hydraulic Pump Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, HydraulicPumpBasic ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 8] ID= FMSonarAppMount NameDisplayable= FM sonar Slot Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 9] ID= RadioAppMount NameDisplayable= Radio Apparatus Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, BasicRadio ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 50 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 10] ID= ConningTDC NameDisplayable= Torpedo Data Computer Type=NULL AcceptedTypes=USTDC UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, TDCMk3 ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.EquipmentSlot 11] ID= ScopeBase1 NameDisplayable= No 1 Periscope Type=NULL AcceptedTypes=USPeriscope UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, ObsPeriscope ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 ;------------------------------------------------------------ ; CONNING TOWER ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 4.EquipmentSlot 1] ID= EqSlotConningTowerWall NameDisplayable= Conning Tower Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 192 [UserPlayerUnit 1.Compartment 4.EquipmentSlot 2] ID= EqSlot41 NameDisplayable= Sonar Stack Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, SonarWCAStack ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 4.EquipmentSlot 3] ID= EqSlot42 NameDisplayable= Radar Console Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 4.EquipmentSlot 4] ID= EqSlot43 NameDisplayable= PPI Radar Cabinet Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 4.EquipmentSlot 5] ID= ScopeBase2 NameDisplayable= No 2 Periscope Type=NULL AcceptedTypes=USPeriscope UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, AttackPeriscope ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 ;------------------------------------------------------------ ; BOW TORPEDO ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 5.WeaponSlot 1] ID= TorpMountB1 NameDisplayable= Torpedo Tube 1 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FRU_anim01 ExternalDamageZoneTypeID3D= 58 [UserPlayerUnit 1.Compartment 5.WeaponSlot 2] ID= TorpMountB2 NameDisplayable= Torpedo Tube 2 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FLU_anim01 ExternalDamageZoneTypeID3D= 131 [UserPlayerUnit 1.Compartment 5.WeaponSlot 3] ID= TorpMountB3 NameDisplayable= Torpedo Tube 3 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FRD_anim01 ExternalDamageZoneTypeID3D= 132 [UserPlayerUnit 1.Compartment 5.WeaponSlot 4] ID= TorpMountB4 NameDisplayable= Torpedo Tube 4 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FLD_anim01 ExternalDamageZoneTypeID3D= 133 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 1] ID= EqSlotBowTorpWall NameDisplayable= Forward Torpedo Room Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 199 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 2] ID= EqSlot51 NameDisplayable= Bow Dive Planes Transmission Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, DivePlanesTransmission ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 33 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 3] ID= EqSlot52 NameDisplayable= Port Sonar Heads Hoist Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, SonarHeadsHoist ExternalNodeName3D= H01 ExternalDamageZoneTypeID3D= 195 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 4] ID= EqSlot53 NameDisplayable= FM Sonar Head Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, NULL ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 5] ID= GatoBowBattery NameDisplayable= Forward Battery Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoBowBatteryBasic ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 5.EquipmentSlot 6] ID= EqSlot54 NameDisplayable= Stb Sonar Head Hoist Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, SonarHeadsHoist ExternalNodeName3D= H04 ExternalDamageZoneTypeID3D= 196 [UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room ID=BowTorpedoRoom Capacity=8 IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk14Torpedo, 8 ;------------------------------------------------------------ ; DECK GUNS ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 7.WeaponSlot 1] ID= SternDeckGun NameDisplayable= Aft Deck Gun Mount Type=NULL AcceptedTypes= NULL UserCustomizable=No IDLinkBunker= GunsAmmoBunker IDLinkWeaponIntervalDefault1= NULL, NULL, NULL, NULL ExternalNodeName3D= M02 ExternalObjectName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 8.WeaponSlot 1] ID= BowDeckGun NameDisplayable= Fore Deck Gun Mount Type=NULL AcceptedTypes= NULL UserCustomizable=No IDLinkBunker= GunsAmmoBunker ;Only UnitParts of this type could be placed here IDLinkWeaponIntervalDefault1= NULL, NULL, NULL, NULL ExternalNodeName3D= M01 ExternalObjectName3D= NULL ExternalDamageZoneTypeID3D= -1 [UserPlayerUnit 1.Compartment 3.Bunker 1] ; Deck Gun and Flak guns ammo ID=GunsAmmoBunker Capacity=10 IDLinkAmmunitionIntervalDefault1= NULL, NULL, NULL, 0 ;Link1=Buncar 2, LinkType, Time ;************************************************* *********** ; ; UpgradePackSlot ; ;************************************************* *********** [UserPlayerUnit 1.UpgradePackSlot 1] ID= UpgSurfaceSearchRadar NameDisplayable= Surface Search Radar Type=NULL AcceptedTypes=PorpoiseSurfaceRadars UserCustomizable=Yes IDLinkUpgradePackSlots= EqSlot42, EqSlot43, SurfRadarAntenna, SurfRadarAntennaLate IDLinkUpgradePackSlotsIntervalDefault1= 1942-07-05, 1943-06-30, UpackPorpoiseSJRadar IDLinkUpgradePackSlotsIntervalDefault2= 1943-07-01, NULL, UpackPorpoiseSJ1Radar [UserPlayerUnit 1.UpgradePackSlot 2] ID= UpgAirSearchRadar NameDisplayable= Air Search Radar Type=NULL AcceptedTypes=AirRadars UserCustomizable=Yes IDLinkUpgradePackSlots= EqSlot33, AirRadarAntenna IDLinkUpgradePackSlotsIntervalDefault1= 1941-12-25, 1943-03-10, UpackGatoSDRadar IDLinkUpgradePackSlotsIntervalDefault2= 1943-03-11, NULL, UpackGatoImpSDRadar [UserPlayerUnit 1.UpgradePackSlot 3] ID= UpgDeckGun NameDisplayable= Deck Gun Type=NULL AcceptedTypes=USDeckGunBasic UserCustomizable=Yes IDLinkUpgradePackSlots= BowDeckGun, SternDeckGun IDLinkUpgradePackSlotsIntervalDefault1= NULL, 1943-09-01, Upack3in50calDGStern IDLinkUpgradePackSlotsIntervalDefault2= 1943-09-02, NULL, Upack3in50calDGBow ;************************************************* *********** ; ; FunctionalSubsystem ; ;************************************************* *********** ; ;Weapons and Equipments Subsystems: ; FunctionalType= PropulsionSurface ; FunctionalType= PropulsionUnderwater ; FunctionalType= PropulsionSilent ; FunctionalType= SteeringHorizontal ; FunctionalType= SteeringVertical ; FunctionalType= SensorHydrophone ; FunctionalType= SensorSonar ; FunctionalType= SensorRWR ; FunctionalType= SensorRadio ; FunctionalType= SensorRadar ; FunctionalType= SensorMAD ; FunctionalType= SensorPeriscope ; FunctionalType= SensorEyeball ; FunctionalType= SensorDF ; FunctionalType= WeaponDecoy ; FunctionalType= WeaponTorpedo ; FunctionalType= WeaponMainCannon ; FunctionalType= WeaponSecondaryCannon ; FunctionalType= WeaponFlak ; FunctionalType= ResourceCompressedAir ; FunctionalType= ResourceFuel ; FunctionalType= ResourceElectricity ; ;Human Resources: ; FunctionalType= CrewMembersGrouping ; ; IDs taken directly into account by programming (DO NOT CHANGE THEM!): ; ID= CrewWatch1 ; ID= CrewWatch2 ; ID= CrewWatch3 ; ID= CrewFlak ; ID= CrewDeckGun ; ID= CrewDamage [UserPlayerUnit 1.FunctionalSubsystem 1] ID= DieselPropulsionPort NameDisplayable= Port Side Surface Propulsion FunctionalType= PropulsionSurface IDLinkFunctionalSubsystemSlots= EqSlot13, 0, EqSlotEEPA, 1, EqSlotEEPF, 1, EqSlotDEPA, 1, EqSlotDEPF, 1 [UserPlayerUnit 1.FunctionalSubsystem 2] ID= DieselPropulsionStb NameDisplayable= Starboard Side Surface Propulsion FunctionalType= PropulsionSurface IDLinkFunctionalSubsystemSlots= EqSlot14, 0, EqSlotEESA, 1, EqSlotEESF, 1, EqSlotDESA, 1, EqSlotDESF, 1 [UserPlayerUnit 1.FunctionalSubsystem 3] ID= ElectricPropulsionPort NameDisplayable= Port Side Submerged Propulsion FunctionalType= PropulsionUnderwater IDLinkFunctionalSubsystemSlots= EqSlot13, 0, EqSlotEEPA, 1, EqSlotEEPF, 1, GatoSternBattery, 0, GatoBowBattery, 0 [UserPlayerUnit 1.FunctionalSubsystem 4] ID= ElectricPropulsionStb NameDisplayable= Starboard Side Electric Propulsion FunctionalType= PropulsionUnderwater IDLinkFunctionalSubsystemSlots= EqSlot14, 0, EqSlotEESA, 1, EqSlotEESF, 1, GatoSternBattery, 0, GatoBowBattery, 0 [UserPlayerUnit 1.FunctionalSubsystem 5] ID= DiveControls NameDisplayable= Dive Control Systems FunctionalType= SteeringVertical IDLinkFunctionalSubsystemSlots= EqSlot31, 1 [UserPlayerUnit 1.FunctionalSubsystem 6] ID= DiveControls NameDisplayable= Dynamic Dive Control Systems FunctionalType= SteeringVertical IDLinkFunctionalSubsystemSlots= EqSlot11, 0, EqSlot51, 0, EqSlot36, 1 [UserPlayerUnit 1.FunctionalSubsystem 7] ID= SteeringControls NameDisplayable= Steering Control Systems FunctionalType= SteeringHorizontal IDLinkFunctionalSubsystemSlots= EqSlot12, 0, EqSlot36, 1 [UserPlayerUnit 1.FunctionalSubsystem 8] ID= CompressedAir NameDisplayable= Compressor FunctionalType= ResourceCompressedAir IDLinkFunctionalSubsystemSlots= EqSlot34, 1 [UserPlayerUnit 1.FunctionalSubsystem 9] ID= ListeningGear NameDisplayable= Hydrophone FunctionalType= SensorHydrophone IDLinkFunctionalSubsystemSlots= EqSlot41, 1, EqSlot52, 0 [UserPlayerUnit 1.FunctionalSubsystem 10] ID= UnderwaterNavigationGear NameDisplayable= FM Sonar Mount FunctionalType= SensorSonar IDLinkFunctionalSubsystemSlots= FMSonarAppMount, 1, EqSlot53, 0 [UserPlayerUnit 1.FunctionalSubsystem 11] ID= Radio NameDisplayable= Radio FunctionalType= SensorRadio IDLinkFunctionalSubsystemSlots= RadioAppMount, 1, RadioAntenna, 0 [UserPlayerUnit 1.FunctionalSubsystem 12] ID= Radar NameDisplayable= Surface Search Radar FunctionalType= SensorRadar IDLinkFunctionalSubsystemSlots= EqSlot42, 1, SurfRadarAntenna, 0, SurfRadarAntennaLate, 0 [UserPlayerUnit 1.FunctionalSubsystem 13] ID= Radar NameDisplayable= Air Warning Radar FunctionalType= SensorRadar IDLinkFunctionalSubsystemSlots= EqSlot33, 1, AirRadarAntenna, 0 [UserPlayerUnit 1.FunctionalSubsystem 14] ID= DecoyLauncher NameDisplayable= Decoy Launcher FunctionalType= WeaponDecoy IDLinkFunctionalSubsystemSlots= DecoyLaunchMount, 1 [UserPlayerUnit 1.FunctionalSubsystem 15] ID= RadarWarning NameDisplayable= Radar Warning Receiver FunctionalType= SensorRWR IDLinkFunctionalSubsystemSlots= RWRAppMount, 1, RWRAntenna, 0 [UserPlayerUnit 1.FunctionalSubsystem 16] ID= TorpedoTube1 NameDisplayable= Torpedo Tube 1 FunctionalType= WeaponTorpedo IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB1, 1 [UserPlayerUnit 1.FunctionalSubsystem 17] ID= TorpedoTube2 NameDisplayable= Torpedo Tube 2 FunctionalType= WeaponTorpedo IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB2, 1 [UserPlayerUnit 1.FunctionalSubsystem 18] ID= TorpedoTube3 NameDisplayable= Torpedo Tube 3 FunctionalType= WeaponTorpedo IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB3, 1 [UserPlayerUnit 1.FunctionalSubsystem 19] ID= TorpedoTube4 NameDisplayable= Torpedo Tube 4 FunctionalType= WeaponTorpedo IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountB4, 1 [UserPlayerUnit 1.FunctionalSubsystem 20] ID= TorpedoTube5 NameDisplayable= Torpedo Tube 5 FunctionalType= WeaponTorpedo IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountS1, 1 [UserPlayerUnit 1.FunctionalSubsystem 21] ID= TorpedoTube6 NameDisplayable= Torpedo Tube 6 FunctionalType= WeaponTorpedo IDLinkFunctionalSubsystemSlots= ConningTDC, 0, TorpMountS2, 1 [UserPlayerUnit 1.FunctionalSubsystem 22] ID= AttackPeriscope NameDisplayable= Attack Periscope FunctionalType= SensorPeriscope IDLinkFunctionalSubsystemSlots= AttackPeriscopeHeadSlot, 0, ScopeBase2, 1 [UserPlayerUnit 1.FunctionalSubsystem 23] ID= ObservPeriscope NameDisplayable= Observation Periscope FunctionalType= SensorPeriscope IDLinkFunctionalSubsystemSlots= ObsPeriscopeHeadSlot, 0, ScopeBase1, 1 [UserPlayerUnit 1.FunctionalSubsystem 24] ID= DeckGun1 NameDisplayable= Bow Deck Gun FunctionalType= WeaponMainCannon IDLinkFunctionalSubsystemSlots= BowDeckGun, 1 [UserPlayerUnit 1.FunctionalSubsystem 25] ID= DeckGun2 NameDisplayable= Stern Deck Gun FunctionalType= WeaponMainCannon IDLinkFunctionalSubsystemSlots= SternDeckGun, 1 [UserPlayerUnit 1.FunctionalSubsystem 26] ID= FlakGun1 NameDisplayable= 1st Flak Gun FunctionalType= WeaponFlak IDLinkFunctionalSubsystemSlots= CTBackAA, 1 [UserPlayerUnit 1.FunctionalSubsystem 27] ID= FlakGun2 NameDisplayable= 2nd Flak Gun FunctionalType= WeaponFlak IDLinkFunctionalSubsystemSlots= CTForeAA, 1 [UserPlayerUnit 1.FunctionalSubsystem 28] ID= CrewWatch1 NameDisplayable= 1st Watch FunctionalType= CrewMembersGrouping IDLinkFunctionalSubsystemSlots= CrewMemberSlot_SternTorpW1L, 0,CrewMemberSlot_SternTorpW1C1, 0,CrewMemberSlot_SternTorpW1C2, 0,CrewMemberSlot_SternTorpW1C3, 0,CrewMemberSlot_EngineW1L, 0,CrewMemberSlot_EngineW1C1, 0,CrewMemberSlot_EngineW1C2, 0,CrewMemberSlot_EngineW1C3, 0,CrewMemberSlot_EngineW1C4, 0,CrewMemberSlot_EngineW1C5, 0,CrewMemberSlot_CommandW1L, 0,CrewMemberSlot_CommandW1C1, 0,CrewMemberSlot_CommandW1C2, 0,CrewMemberSlot_CommandW1C3, 0, CrewMemberSlot_AttackW1L, 0,CrewMemberSlot_AttackW1C1, 0,CrewMemberSlot_BowTorpW1L, 0,CrewMemberSlot_BowTorpW1C1, 0,CrewMemberSlot_BowTorpW1C2, 0,CrewMemberSlot_BowTorpW1C3, 0,CrewMemberSlot_WatchW1L, 0,CrewMemberSlot_WatchW1C1, 0,CrewMemberSlot_WatchW1C2, 0,CrewMemberSlot_WatchW1C3, 0 [UserPlayerUnit 1.FunctionalSubsystem 29] ID= CrewWatch2 NameDisplayable= 2nd Watch FunctionalType= CrewMembersGrouping IDLinkFunctionalSubsystemSlots= CrewMemberSlot_SternTorpW2L, 0,CrewMemberSlot_SternTorpW2C1, 0,CrewMemberSlot_SternTorpW2C2, 0,CrewMemberSlot_SternTorpW2C3, 0,CrewMemberSlot_EngineW2L, 0,CrewMemberSlot_EngineW2C1, 0,CrewMemberSlot_EngineW2C2, 0,CrewMemberSlot_EngineW2C3, 0,CrewMemberSlot_EngineW2C4, 0,CrewMemberSlot_EngineW2C5, 0,CrewMemberSlot_CommandW2L, 0,CrewMemberSlot_CommandW2C1, 0,CrewMemberSlot_CommandW2C2, 0,CrewMemberSlot_CommandW2C3, 0, CrewMemberSlot_AttackW2L, 0,CrewMemberSlot_AttackW2C1, 0,CrewMemberSlot_BowTorpW2L, 0,CrewMemberSlot_BowTorpW2C1, 0,CrewMemberSlot_BowTorpW2C2, 0,CrewMemberSlot_BowTorpW2C3, 0,CrewMemberSlot_WatchW2L, 0,CrewMemberSlot_WatchW2C1, 0,CrewMemberSlot_WatchW2C2, 0,CrewMemberSlot_WatchW2C3, 0 [UserPlayerUnit 1.FunctionalSubsystem 30] ID= CrewWatch3 NameDisplayable= 3rd Watch FunctionalType= CrewMembersGrouping IDLinkFunctionalSubsystemSlots= CrewMemberSlot_SternTorpW3L, 0,CrewMemberSlot_SternTorpW3C1, 0,CrewMemberSlot_SternTorpW3C2, 0,CrewMemberSlot_SternTorpW3C3, 0,CrewMemberSlot_EngineW3L, 0,CrewMemberSlot_EngineW3C1, 0,CrewMemberSlot_EngineW3C2, 0,CrewMemberSlot_EngineW3C3, 0,CrewMemberSlot_EngineW3C4, 0,CrewMemberSlot_EngineW3C5, 0,CrewMemberSlot_CommandW3L, 0,CrewMemberSlot_CommandW3C1, 0,CrewMemberSlot_CommandW3C2, 0,CrewMemberSlot_CommandW3C3, 0, CrewMemberSlot_AttackW3L, 0,CrewMemberSlot_AttackW3C1, 0,CrewMemberSlot_BowTorpW3L, 0,CrewMemberSlot_BowTorpW3C1, 0,CrewMemberSlot_BowTorpW3C2, 0,CrewMemberSlot_BowTorpW3C3, 0,CrewMemberSlot_WatchW3L, 0,CrewMemberSlot_WatchW3C1, 0,CrewMemberSlot_WatchW3C2, 0,CrewMemberSlot_WatchW3C3, 0 [UserPlayerUnit 1.FunctionalSubsystem 31] ID= CrewFlak NameDisplayable= Flak Guns FunctionalType= CrewMembersGrouping IDLinkFunctionalSubsystemSlots= CrewMemberSlot_FlakC1, 0, CrewMemberSlot_FlakC2, 0 [UserPlayerUnit 1.FunctionalSubsystem 32] ID= CrewDeckGun NameDisplayable= Deck Gun FunctionalType= CrewMembersGrouping IDLinkFunctionalSubsystemSlots= CrewMemberSlot_DGunL, 0,CrewMemberSlot_DGunC1, 0,CrewMemberSlot_DGun2L, 0,CrewMemberSlot_DGun2C1, 0 [UserPlayerUnit 1.FunctionalSubsystem 33] ID= CrewDamage NameDisplayable= Damage Repair Team FunctionalType= CrewMembersGrouping IDLinkFunctionalSubsystemSlots= CrewMemberSlot_DamageL1, 0,CrewMemberSlot_DamageC1, 0,CrewMemberSlot_DamageC2, 0,CrewMemberSlot_DamageC3, 0,CrewMemberSlot_DamageC4, 0,CrewMemberSlot_DamageC5, 0,CrewMemberSlot_DamageC6, 0,CrewMemberSlot_DamageC7, 0,CrewMemberSlot_DamageC8, 0,CrewMemberSlot_DamageC9, 0 ;************ The End ************ |
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