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-   -   [REL] SHContacts11. Small but important change. (https://www.subsim.com/radioroom/showthread.php?t=127598)

Nicolas 12-24-07 01:25 AM

[REL] SHContacts11. Small but important change.
 
Hello all.

'SHContacts' now have this new function:
Choose change report probs. only to british groups or US or both or all countries
(this because GWX shows all contacts in black). I put it this two countries only because i like programming but not paperwork ;) .

This tool allows you to change the probability of getting radio reports in a random fashion. It can be adjusted to get more or less (altough less was not my idea) at the point you that simulation (the search part) and gameplay/action gets balanced to your taste. My personal liking is that some pain searching is necessary but not too much.
This program is small but it can change totally your sh3 :arrgh!: .

Sorry if my english is bad.

-----
EDIT Corrected little bug when selecting all countries.
http://hosted.filefront.com/Nicolas1979/
-----
Suggestions:

- Make backup of the file before you run the tool for the first time to save the original campaign file!!. The tool can do this for you, but better if you can save manually a second copy. the file is named Campaign_RND.mis.

- It is better to run again the tool with your numbers (restoring to the original
first if not the numbers will not be good reference) between 1-3 patrols.

- Example numbers (to increase):
Percentage of each type of group: 30 to 70
Probabilities: min: 10 to 25 max: 50 to 70
The interval between 'try reporting' like min: 300 max: 1600.
Optional: 'Write new values for'
- Example numbers (to decrease):
Percentage of each type of group: 50 to 100
Probabilities: min: 10 to 15 max: 20 to 30
The interval between 'try reporting' like min: like 400 max: like 2000.
You need to write new values. Check all the 'Write new for' checkboxes.

- Check only british before 1941, both british and US after.

- If you are playing for the first times sh3, play a career or some patrols
with the original campaign files. Then you can decide better if you need to use the tool.

I want to hear your opinions or post bug report or example numbers. ok! ok ok, i want to hear if you like my little tool :yep: or not... :dead: .

------------------------------
I notice that subsims comunities and people on sh3 multiplayer are the most 'good ambient gamers' i found. I wish you happy Christmas and God bless you.

Dilust 12-24-07 04:58 AM

Oh, this is a great X-mas present. Thank you very much!
Only few questions:
1) As you said your application overworks the random mission file. What exactly mean the command lines named

SpawnProbability=
ReportPosMin=
ReportPosProbability=

and how they exactly works?

2) Other country ships will be affected by the overworking?

3) Your programm affect the report probability for task forces, but what's up for lone warship like submarines?

4) Airplanes reports?

5) What means "probablity of ships leave the port"?

6) It is necessary to re-generate the random file after each patrol and why? I don't have a powerfull PC, and the procedure take some minutes.

Thank you very much for your hard work and for your time. I wish you a Merry Christmas and an happy new year.

Regards,
Dilust

irish1958 12-24-07 08:03 AM

Nicholas
Thanks for this wonderful tool. I won't have a lot of time to run tests over the holidays, but I will later and report back.:hmm:
On my one patrol with the SH3Contacts1.1, everything worked as advertised.:rock:
Merry Christmas and have a wonderful New Year!:sunny:

Nicolas 12-24-07 09:21 AM

Thanks Dilust.

1) SpawnProbability= Is the probability if a group will appear; no contact report only going to sea (i think is that i never touched this) so if you increase more ships will be at sea.
ReportPosMin= Minutes will pass until the game try to report again...
ReportPosProbability=the probability of getting a report on each try.

2) When i made the program i was playing the original sh3 so if the game trhow me reports of neutral countries i dont care because they have color... but in gwx contacts appears black so i made this function to change only for british or american or both or All like before.

3) It is possible to add new entries for subs and airplanes.

5) Modifies SpawnProbability=

6) Each group can appear more than once, (they have entry and end dates) meaning that between patrols (specially if numbers are high) you may encounter reports on the same routes. Running the tool again (restoring original first) keeps random which routes will be reported. But if you not notice this behaviour there is no need.

I hope this can help. Greetings.

bigboywooly 12-24-07 09:59 AM

Quote:

Originally Posted by Nicolas
SpawnProbability= Is the probability that a group will appear no contact report only going to sea (i think is that i never touched this) so if you increase more ships will be at sea.

Means % chance the group will actually sail\show ingame - make them all 100% and you can sit in one spot and wait
:nope:

ReportPosMin= Minutes will pass until the game try to report again...

Correct

ReportPosProbability=the probability of getting a report on each try.

Correct

When i made the program i was playing the original sh3 so if the game trhow me reports of neutral countries i dont care because they have color... but in gwx contacts appears black so i made this function to change only for british or american or both or All like before.

It is possible to add new entry for subs.

Answers in yellow

Interesting idea
Nice little program

Will appeal to those on limited time and the impatient players

Nicolas 12-24-07 10:12 AM

Thanks Irish Happy Holidays. :D

Nicolas 12-24-07 10:15 AM

I know is almost religion among a lot players the going alone at sea and search, i dont like to 'disturb' that, i wrote this:
"- If you are playing for the first times sh3, play a career or some patrols
with the original campaign files. Then you can decide better if you need to use the tool."

CapitanPiluso 12-25-07 08:16 AM

Hola Nicolas, es bueno ver a alguien vecino por aca !!!

Feliz Navidad !!!

CapZap1970 12-25-07 10:33 AM

De acuerdo capitán Piluso...:up:
Que gusto ver un vecino por estos lados, que tengas una muy Felíz Navidad. :rock:
CapZap

Nicolas 12-25-07 02:14 PM

Feliz Navidad CapitanPiluso, Feliz Navidad CapZap :up:
Si es lindo, no saben que alivio es escribir en castellano :p .
Feliz año nuevo tambien!!

majama 06-30-08 06:53 AM

thx, very interested

difool2 06-30-08 12:41 PM

Somehow I completely missed this the first time (maybe the holidays distracted me). I've been tooling around in DW for the past week but this might warrant a look. Probably need to adjust (in contacts.cfg) the opportunity range to taste as well.

Venatore 07-01-08 01:39 AM

Thank you very much for your mod :up:

danurve 07-18-08 12:23 PM

This program looks interesting.

Downloaded it and fired it up. I'll admit to being a little confused about the paths it is looking for. Root of SHIII - data - cfg?

The readme does not detail what files it edits / for back-up.

Melonfish 08-11-09 08:16 AM

Sorry to Necro, but does anyone have this mod backed up.
Flippin filefront eh?
:up:


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