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-   -   Skinning Boats (https://www.subsim.com/radioroom/showthread.php?t=127329)

Marcus Slavik 12-19-07 06:15 PM

Skinning Boats
 
I was wondering where people get the files from to create the texture files (the ones to just put into the texture directory), i know how to extract and recompress the .dat files, but i had a problem with the Type VII (one strip of regular the rest my skin), just trying to get the files to start with, the .dat files are a pain if you want to revert to normal as well.....
any help greatly appreciated!

Koondawg 12-19-07 08:56 PM

You can unpack the data files ( get the .tgas ) add them into a folder named tex, add the correct folder structure (say your sub) with the data/textures/TNormal/tex inside. Then all you need to do is enable it through JSGME...Your sub should show in game

Marcus Slavik 12-20-07 02:50 AM

okay, ill try that, i thought you needed extra files, all the ones you download off the net have more files then the extracting brings, but i just realized some of those files are common to the entire series of boats :) makes sense, will attempt, thanks for the advice!

danlisa 12-20-07 03:14 AM

This could help you.

http://www.subsim.com/radioroom/show...56&postcount=1

Koondawg 12-20-07 03:14 AM

Danlisa has a great tutorial out...what got me started, and I learn more each time. Hollar back if you need help...
Dan u owe me a mug...


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