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None of the "urfisch" mods in gwx 2?
im really surprised not to find any of my mods i gave you in the list of implemented mods. i gave them to you exclusively...now none of them seems to be used. this must be a joke! i just didnt upload them to make gwx2 even more special, although many asked for them in the last few month.
this is really disappointing. :nope: |
There is a reason for everything.
Rather then venting in public, don't you think this is better handled via PM? |
nope
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Urfish, must be VERY dissapointing.
I'm sure there must be some reason not to add them. No worries, you are probably not the only modder whose creations are not included in 2.0. Everybody can still install them if wished for :up: Surely it was a hell of a job to figure out which mods were and were not included. You will have to trust the devteam they did their best to make it as fitting to everybody as possible. But again, I understand the dissapointment. |
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In Urfisch's case, his mods we're top quality (as always) and we have a 6-7 page thread on our forum where his mods where discussed/tested. However, unlike Urfisch, I will not discuss this matter any further in public. Urfisch knows who he needs to ask and doing this in public will not get him the answers he is looking for. |
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If you wish we can discuss it privately, and calmly. It is up to you Urfisch. |
Farmland???
Hi urfisch,
this means I will still be looking for your "farmland" work? :hmm: Don't let the disappointment stop your work, please! :yep: |
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give freely your work in the community you are sure that him we will
love:D |
Many of your prjects are still in my wishlist Urfish!!!:yep:
I hope we can have them released soon. :up: CapZap |
PM
please consider! |
yes. im really, very disappointed. that is one of the reasons i went public. cause even i had some kind of serious hard work in RL, i worked on these mods to get them into a releasable status for the gwx-team. and after all, there´s nothing.
but i appreciate your comments! and i am really grateful for the positive feedback. thanks a lot. nice to know, that my time was not wasted in the end. as i truly worked with passion on these mods. at the moment i have a lot of things to do in RL. that is one of the reasons i gave my work to the gwx-team. but if there is time, i will look into these mods, finish open work and release ´em for the community. this is no promise...but my thoughts on this. :up: |
I hope you do urfisch. I for one would like to see some of your mods come to the community so they can be shared.
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Nothing from SH4 to SH3 converted Stuff, no new Passenger_Ships from AOTD_MadMax And where are your Laboe_Mod, they have tested ??? But many Bugs in the "New GWX 2.0":yep: :damn: ------------------------------------------------------------------------ 1.Bug [Names] SSTypeIIA=Type IIA SSTypeIIB=Type IIB SSTypeIID=Type IID SSTypeVIIA=Type VIIB (no Unit in Submarine/Folder) SSTypeVIIB=Type VIIB SSTypeVIIC=Type VIIC SSTypeVIIC/41=Type VIIC ( why not Type VIIC-41) SSTypeIXB=Type IXB Resupply Uboat=Type IXB (why not Resupply Uboat) SSTypeIXC=Type IXC SSTypeIXD2=Type IXD2 SSTypeXIV=Type XIV SSTypeXXI=Type XXI SSTypeXXIII=Type XXIII SSBalao=Balao class SSGato=Gato class SClass=S class SS_SclassUS_sm=S class ( no .cfg_Files in Roster/Folders (American or British) TClass=T class Class600=Adua class Scuka=Shchuka class HBW=Humpback Whale NSS_SclassUS are in the Submarine/Folder but no .cfg_Files in the Roster/Folders (American or British) also missing this line SS_SclassUS=Type S classUS in the Englisch-French and GermanNames.cfg 2.Bug Bugs in the SingleMission= HX229 The Resupply Uboats at High -13 all Subs stand still no Movments, the Tower is halve beneeth the Waterline ( Crew needs Snorkels )!!!!! :rotfl: 3.Bugs [Group 1.Unit 2] Name=poln. Zerstörer Garland Class=DDHuntI Type=4 Origin=Poland [Group 1.Unit 3] Name=poln. Zerstörer Burza Class=DDHuntI Type=4 Origin=Poland but in Polands Roster/Sea-Folder is not a DDHuntI.cfg. The Destroyer Burza is the DDBourrasque (Group 3) CommandUnitName=US Armed Trawler#2 ??? No PCTrawler.cfg in the Roster/American/Sea-Folder 4.Bug AIR_UNITS in this Mission: [Unit 2] Name=GE FW-200 Seeadler Class=LBSFW200 Type=304 This Fockewulf-200 must have ten Extra-Tanks to reach this Position (BB85) [Group 4] GroupName=Hurricanes CommandUnitName=BR FB Hurricane#1 In this Group arent 2 Hurricanes and 2 Swordfish. This AirUnits needs also ten Extra-Tanks to reach this Position in the Atlantic. Very realistic:yep:1 I thing that`s the "Surprises" they have talking about !!!:rotfl: Who in the GWX-Team recreated this "SingleMission" ????? Give him back his LessonsMoney.:rotfl: |
Urfish.
Feel free to PM me. I can answer many of your questions, as I looked at them very closley. Vent on me if you must vent on anyone. I would prefer to do this by PM please. |
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