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Adding ships in GWX
I am interested about the possibility of adding ships in GWX....especially the SH4-converted ones...does the GWX spawning system accept them?
However, congratulation to all the designers of the new GWX 2.0's ships, they looks fantastic!:up: excuse me if this topic has already been posted... |
BBW will be the best man to answer this.:yep:
Personally I don't understand much of it but I think it will be much easier to add extra ships to GWX 2.0 following BBW's changes to the RND layer. |
Yeah, some times ago BBW successfully helped me for a similar problem :up:
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If you are planning to add merchants\tankers and liners to the major countries - UK\US\Canada they will show with no problems
Norway\Netherlands\Russia etc will show them too but not as many generic entries as the UK\US and Canada I plan on adding many of the converted ships myself to my own GWX 2.0 install :up: |
BBW
I, like a lot of other folks am not at all familiar with the process of adding ships. Would it be possible to put together some sort of short tutorial detailing the steps required and what to watch out for. |
Not a bad idea
Most ships are JSGME ready so just plug and play but I will look to doing a how to anyway |
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Thanks for even considering the project. |
Have kitbashed one up
Tis with my proof readers now :rotfl: |
I would defintely be interested in a tutorial on this. It would be a great help!
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BBW - maybe you can create BIG manual - adding merchants and also warships, submarines and planes?
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Perhaps someone has a JSGME ready mod for these ships? :hmm: And they will be willing to post a download link for em? :yep:
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Many ships are JSGME ready
Some are not Once you know how to make a JSGME file structure tis easy to do Am not one for writing tutorials but this will give you an outline http://www.mediafire.com/?5xzlxywzehr |
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Another question: Do you remember the small mod that you did for me some times ago? (the one that replaces some stock ships with new ones) ....Does it will work corrctly also with GWX? |
Yes that should work fine with GWX too
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Manual Replacement
@ linerkiller - If you can't find the mod, you can always replace stock ship entries in the campaign with modded ones manually; you can do this by either replacing the stock class name with a new one- for example, change "Class=NKLS" to "Class=M35B" if you wanted to replace a C2 entry with one for Iambecomelife's Empire Freighter. You could also genericize the entry altogether by putting a semicolon in front of the whole line so that any ship od that class might spawn, but I don't recommend doing that too often (some entries are better off with certain ships appearing for certain entries - for example, maybe you don't want an LST appearing in the middle of an otherwise civilian convoy).
I'm sure BBW will cover all this in his summary for you though.:yep: |
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