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-   -   Tone class cruiser for SH3 (https://www.subsim.com/radioroom/showthread.php?t=126384)

GerritJ9 12-06-07 05:33 AM

Tone class cruiser for SH3
 
The "Tone" has been released for SH3- does anybody know whether it works for SH4? We need more targets!:D
http://www.subsim.com/radioroom/showthread.php?t=126068

tater 12-06-07 09:59 AM

It's just a bashed Takao. Based on the sil I can't even tell off hand what was changed. Doesn't look like Tone to me.

Personally I'm not keen on adding "new" ships that aren't really needed if they don't look like the ships they are supposed to be. I'm willing to make exceptions for stuff we really need like Kaibokan, but if it looks just like Takao... use Takao.

tater

GerritJ9 12-06-07 10:03 AM

I have just installed it, and in "Museum" it actually looks like "Tone" with the four twin 8" turrets........... BUT the camo is "interesting" indeed, all weird colours and looks more like German WW1 lozenge aircraft camo than grey! Looks like textures need to be modified, and the recognition pic shows a Takao sillhouette.
Also needs "Chikuma" added to the roster, but this is a minor point.

tater 12-06-07 10:04 AM

Can you up a screen shot?

I was thinking for a bash I'd have used Mogami, then tried to get 4 guns up front.

tater

GerritJ9 12-06-07 10:08 AM

Certainly, if you tell me how- never posted screenies before. In SH3, by the way, the turrets are missing-probably need to add German or British twin 8" turrets.

tater 12-06-07 10:12 AM

You could go here: http://www.mediafire.com/

and upload it. When it's done there is a tab for "sharing" that allows you to pic a resolution, and just clicking n the link puts all the forum code in the clipboard and all you need do in the thread is "paste!"

tater

tater 12-06-07 10:16 AM

Sorry, the tab is "embed in website" not "share." Then click the "copy link" button.

Test:

http://www4.mediafire.com/imgbnc.php...3e67252e5g.jpg

tater

GerritJ9 12-06-07 11:03 AM

This should do it............. the SH4 shot, SH3 shot to follow

http://www.mediafire.com/?4st1nkzbdgb

tater 12-06-07 11:07 AM

Based on Takao, obviously. Odd choice, Mogami looks far more like Tone. The rec manual image looks like Takao cause it IS Takao with the guns up front changed.

Mogami:
http://warships.web4u.cz/japan/cr/img/rys-clmogami.gif


Tone:
http://warships.web4u.cz/japan/cr/img/rystone.gif


Takao:
http://warships.web4u.cz/japan/cr/img/rys-takao.gif

tater 12-06-07 11:11 AM

BTW, I'm not trying to be negative, but Tone is a fave of mine, and the Takao superstructure is so very distinctive that the illusion created by the 4 forward guns just isn't enough to do the job, ya know?


tater

hyperion2206 12-06-07 11:25 AM

Wow, my first thought was:"Did somebody puke on that ship?":o
To be honest this is the ugliest ship "camo" I've ever seen.:dead::down:

tater 12-06-07 11:36 AM

That's a texture not working, no big deal there.

tater

GerritJ9 12-06-07 11:40 AM

And here is the SH3 screenshot:

http://www.mediafire.com/?3p49mecpsf2

Turrets are missing, will probably have to add turrets from SH3.

GerritJ9 12-06-07 11:44 AM

The Takao bridge seems to have been reworked judging by the SH3 screenshot, so it isn't that bad- even though "Tone" and "Chikuma" were modifications of the "Mogami" design rather than the "Takao". Still, it's better than no "Tone" at all once the texture problem is sorted- and it gives us something else to shoot at!:D

tater 12-06-07 11:49 AM

I'd just BP-clone Mogami and rename it Tone, it would look better, IMO. That or really clone it, and move the turret nodes forward. Once S3D does 3d, i'd export the 3 forward gun bases and do it that way. Wonder why he didn't just delete the rear stack. Deleting nodes is easy, even I can do that :D It's adding 3d that's hard for noobs like me.

Doesn't do it for me, the heavy Takao bridge is just too distinctive. Certain ships are too unique to be used as a base for a change like this. Kinda like trying to use Fuso for something else, the pagoda is too distinctive.

tater


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