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-   -   How to get NSM, RSRD, TM and ROW Working together (https://www.subsim.com/radioroom/showthread.php?t=126107)

rascal101 12-01-07 11:52 PM

How to get NSM, RSRD, TM and ROW Working together
 
Gentlemen,
I hope some one can help, I am trying to get RSRD, TM, NSW and ROW working together, please refer to the mod list below, can you

Identify unnecassary or duplicated material
Identify all mods from each and the correct order to make this concept work

Looking forward to your kind assistance:

Gato bubbles FX
Porpoise bubbles FX
Sargo bubbles FX
JP Ship Dimension Fix1.3
Prolonged DC Attack
METAL_HUD_KIT_GRAYBARS
Natural Sinking Mechanics 3.3 Classic
REL_Trigger_Maru_1-7
Remove grain effect
ROW Camera vs_1a
ROW Camera vs_2b
ROW Classic Zones Special Effects
ROW Classic Zones Special Effects vs_2
ROW Classic Zones Special Effects vs_3
ROW Hi Res Sea Foam
ROW NEW Clouds from Kriller2
ROW Objects Reflections vs_2
ROW Objects Reflections vs_4
ROW Realistic Camera vs_1c
ROW Realistic Camera with sway vs_2d
ROW Scene LBO Lightning Smoke Fire Oil Slik VS 2
ROW Ship Reflections vs_2
ROW Sky and Ocean controls
ROW sound effect's add on
ROW Sound Effects vs_4
ROW Special Effects with T.M. Zones
ROW Sub Reflections and Roll Pitch Mod
ROW SUB Reflections vs_2
ROW Textures VS_2
ROW Textures with Sun Halo camera flair vs_4
RSRDC_P1_TM_v114
RSRDC_P1_v104
SB_13PersonViewCameras_Mod_v1.0
SH4 Depth Charge Shake v1.02
SMALLER SEABED ROCKS
SMALLER SEA PLANTS SMALL
sobers better crew II (1.4)
Sobers better mountains
STOWA_KRIEGSMARINE_CHRONO_01_BETA
Subvet Confirmed DC Audio
TaskBar_Various_Mods
warships_retextured_v1_2

Peto 12-02-07 12:14 AM

That's quite a list :yep:! IMO--it's being very agressive considering the roll-out of Patch 1.4 that just happened. While I must admit that I'm not completely up to date on what is ready to roll (versions for 1.4) I'd be surprised if you didn't have some conflicts at this point.

I'm currently running TM 1.7 and Prolonged DC Attack (the Subvet Approved DC is part of that btw--and thanks for checking them out ;)). I'd add the others slowly and see how it goes. I'm giving it some time to see how things pan out before I move back to my old list.

Cheers!

WernerSobe 12-02-07 12:24 AM

1. Tm
2. Rsrd
3. Nsm
4. Row

rascal101 12-02-07 03:17 AM

Thanks for this but there are many parts of ROW and Im not sure which ones to use and in which order

Quote:

Originally Posted by WernerSobe
1. Tm
2. Rsrd
3. Nsm
4. Row


rascal101 12-02-07 03:19 AM

Thanks for your reply, and yes I do realise it may be a bit soon after the release of 1.4 to expect everything to be up to date, my appologies to all modders if I seemed a bit impatient.

Now following on frm my applogies, any body got any idea how to make this plan work

R
Quote:

Originally Posted by Peto
That's quite a list :yep:! IMO--it's being very agressive considering the roll-out of Patch 1.4 that just happened. While I must admit that I'm not completely up to date on what is ready to roll (versions for 1.4) I'd be surprised if you didn't have some conflicts at this point.

I'm currently running TM 1.7 and Prolonged DC Attack (the Subvet Approved DC is part of that btw--and thanks for checking them out ;)). I'd add the others slowly and see how it goes. I'm giving it some time to see how things pan out before I move back to my old list.

Cheers!



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