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-   -   2D resources for the Mission Editor (https://www.subsim.com/radioroom/showthread.php?t=124837)

DeepIron 11-09-07 01:23 PM

2D resources for the Mission Editor
 
hey guys, I've been working on some Aleutian Island scenarios and the "stock" water depths in the Mission Editor are making me crazy. I'm seeing <150 depths in places where it should be a LOT deeper. :damn:

So, I've been looking around the SH4 install directory to find the world map and icons for the Mission Editor. I'd like to correct the world map so that it reflects more realistically the ocean depths, not only for the Aleutians but many other places as well.

The /data/missioneditor directory has a number of 2d files, but I'm unable to find the world map. :damn:

Any ideas? :hmm:

Cheers!

bigboywooly 11-10-07 02:46 PM

Not sure what you mean by adjust the map depths

The SH4 terrain is in the files contained in this folder

C:\Program Files\Ubisoft\Silent Hunter 4 Wolves of the Pacific\Data\Terrain\Data

TerrainData.BFD and TerrainData.BFI

The terrain governs the depth etc of the sea and maps the terrain

There was a terrain editor made for SH3 which added the canals of Kiel\Panama and Suez
As well as alterations to Heligoland and Scapa

I dont think that editor works in SH4 though

http://files.filefront.com/SH3Terrai.../fileinfo.html

The terrain ed is dicussed here in great length
May help
May not

http://www.subsim.com/radioroom/showthread.php?t=89658

DeepIron 11-10-07 04:45 PM

Thx BBW for the links and info, the terrain files are what I was looking for... :up:

bigboywooly 11-10-07 05:00 PM

No worries
Good luck in your project


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