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Deep Six Update
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Thanks for posting it Neal... |
I'll ask a second time .
What is it and what is it all about ? First time I have heard of Deepsix. |
Yes, I hate to sound stupid, but I can't figure out what the heck this is.
Can somebody enlighten me? |
The website is a little slim, but checkout:
http://www.deepsix-online.com/site (this is a flash site for it...little out of date) It gives a little more information. In a Nutshell: Take Iron Wolves (old multiplayer naval game), update it to directX (was 2d), apply a "war comic" art style, make a budget MMO for naval gamers; kind of a naval equivalent to Runescape. Drive a sub or surface ship, find something or someone to sink, or take on a mission. You can play for the Northland, the Westland, or you can be a Privateer. Privateers can create their own "squadrons". The full breakdown of the gameplay was part of what was lost when our last server host went out of business without notice. It's a personal project and is naturally taking me a long time to get done. I'm not alone; Grant Madden and Peter Sloto are part of the effort, but its primarily a hobby project of mine that started after the GOLD edition of Enigma was released. |
Ok, here's an early in development screenshot (
Liner and submarine) http://www.deepsix-online.com/images...4112006_02.jpg |
Here is a little more recent shot, shows new water, early terrain, early sky. 1. Capsizing Corvette:
http://www.deepsix-online.com/images/bouyancytests.jpg 2. ship display (borrowed some little 3d guys to show perspective. Not sure if we'll have guys on the ships or not. http://www.deepsix-online.com/images/D6pt.jpg All the ship textures were hand painted to capture a "war comic" style by artist Charlie Madsen. |
Questions: Post em if ya got em.
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Wow, looks pretty cool.:up:
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Is this going to be online mutiplayer? If so I would like it
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This sounds interesting and would like to know more as it developes.
Let's not let this get lost. :D |
looks cool!
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this will be online only, no campaigns, no singleplay...online only.
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