![]() |
Square Flames
All flames appear square with TM and Row. I unloaded and reloaded both mods to no avail. Anyone know what the answer is? I read about this problem in the other forum but didnt see a definitive solution. Thanks.
|
There is a fix for this, it should be near the end of the Trigger Thread, I will have a look.
Here:http://www.subsim.com/radioroom/show...postcount=1054 RDP |
the problem is you missing the fire and oil slik file's
From the ROW mod. You have the right particles and materials file's but missing the textures.
Can you do me a favor and post a screen shot of your JSGME install order so I can track down the problem that very few have had. |
Thanks, I installed that mod but it didn't help--still have square flames. :shifty:
|
Leo, I don't know how to do what you ask. I will see if I can figure it out tomorrow--am busy tonight. Thanks.
|
Open JSGME, press printscreen, then paste into mspaint. Trim it down to just show the active mods tab, then save as a JPG and post it.
|
All I can say is I removed ROW Textures vs 2 and the square flames appeared. Do you have the this file activated in the mod enabler?
|
I followed Leo's advice and installed the ROW Textures v2 AFTER TM in JSGME and I don't have any square flames. :up: Here is my JSGME layout;
http://img513.imageshack.us/img513/2513/jsgmedv9.jpg |
To solve this problem, I loaded in this order...
REL_Trigger_Maru_GFX_PAK_2_2 REL_Trigger_Maru_1-6-4 ROW Objects Reflections vs1 ROW Ship Reflections vs1 ROW Sub Reflections and Roll Pitch Mod ROW Textures VS_2 ROW Sound Effects vs1 ROW Hi Res Sea Foam ROW Realistic Camera vs_1 Captain Midnights MORE CBS NEWS! MOD v1,2 SILENT SERVICE 1.2c GRAPHICS MOD ROW Main Load Screen IJN DC mod v 0.91 forTM or ICL TEST_TMaru_AI_Visuals_1.03 sobers compass mod_version 1.3 Sound Distance Boost BALAO HI-RES V3 FooBor's PORPOISE HEAVY WTH HI-RES V1.0 FooBor's SARGO HEAVY WTH HI-RES V1.0 FooBor's TAMBOR HEAVY WTH HI-RES V1.0 GATO HI-RES V2 IMPROVED BOW WAVE NORMAL S-CLASS BLACK HI-RES V1.0 NSM3.3_hardcore_torpedo_mod Wilcke |
I'm just running tokyo maru, with no other mods that affect those files, and have the square texture bug.
|
Triger maru from Ducimus is most of the cause for the fire problems
Quote:
So after T.M. is installed you need to then install the ROW Texture file. |
My JSGME in order is:
REL TM GFX Pak 22 REL TM 1-6-4 ROW Textures Vs 2 ROW LIght Zones Special Effects Vs 2 Row Sound Effects Vs 1 People With Fire and Oil Problems |
From somewhere I got a Firetexture zipped file with 2 firetexture files in it. Should I use them somewhere?
|
Don't you just love that JSGME can take a quick picture of your load order and put it into a Notepad file! Awesome! Then just cut and paste into the forum!
Love it! Wilcke |
Quote:
check out the install in my post above, nevermind all the extraneous stuff. Just look at the initial Trigger Maru and ROW features works well, tested it in single mission runs great! You can try the other mods too, they are pretty interesting. Wilcke |
All times are GMT -5. The time now is 10:08 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.