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Two Qs about campaign layers
Hope someone can clarify this to me:
1.- Are all current layers needed (i.e. deleting one causes a crash) and can new ones be added (with new names) that will be picked by the game and loaded? 2.- Are any layers interrelated, i.e. are there layers that work by pairs and modifying one will cause weird effects on another? Or all of themcompletely independent and I can mix modded with stock layers? Thanks:up: |
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Regarding removing them, the stock layers had a few of the subhunter layers blank, and I don't think it CTDed.
tater |
Thanks guys :up:
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