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Coming Soon: SH4_Undersea_Rocks and Gras for SH3
Hi Kaleuns, More from my Workstation.
I have converted the SH4_undersea_Rocks and Gras for SH3. I have made from this a new LandUnit undersea (UnitType=408). The undersea_Rocks and Grass must be scripted with the MissionEditor=Campaign_Land.mis, best place in shallow waters. Here some Screenshot with two Grass_Skins. No Collisions_Effcts, because all Ships will stand still or evaside the Rocks. 1. Grass Version 1.0 http://i198.photobucket.com/albums/a...aEnv_V1_01.jpg 2. Grass_Version_2.0 http://i198.photobucket.com/albums/a...aENV_V2_01.jpg 3. A surfaced Submarine passing the Rocks http://i198.photobucket.com/albums/a...aENV_V2_02.jpg If your like it, i will upload it on my FileFrontpage in the next Days. Greetings nautilus42 |
I like it nautilus42 :cool: .. great job and I will download and use this along with your dock and ground units .. Thanks for all the work you putting into this ...
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Excellent, if it really:o
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I'll ask this question since alot of people will ask, is it GWX compatible?
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Quote:
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Damn....:rock: :rock:
love it mate!:yep: :up: |
Very nice Nautilus42. :up:
just curious, is grass version #1 from the SH4 files, 'cause it looks almost identical. EDIT: HAH! DUHHHHH... Just saw this... "I have converted the SH4_undersea_Rocks and Gras for SH3." I was too busy looking at the pics and not reading. Excellent work. |
Very nice work :up:
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Looks Great nautilus42, can't wait for download.:rock:
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:o
-now im starting to believe that in one year SH3 will look like SH4. What next - sea/water shaders from sh4?:) |
Great!:up:
Looking forward for this! |
always thought something was missing, and i knew what it was, and this is it:rock:
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Great work Mate:rock:
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2 words: MY GOD! :o :rock: :up:
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Sweet! :up: Looking forward to DL.
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