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-   -   [REL] Sub underwater FX (bubbles+caustics/per sub) (https://www.subsim.com/radioroom/showthread.php?t=123206)

kapitan_zur_see 10-08-07 04:28 PM

[REL] Sub underwater FX (bubbles+caustics/per sub)
 
Hi, fellow captains:arrgh!:

Some of you might have already crossed my WIP and DEMO threads.
The purpose of this mod is to enhance the bubbles effect you see on your submarine while underwater and accentuate the caustic effect on the hull (currently working on making them appear on conning tower for v2).

As it appears to take me much more time to complete than how much i thought it would originally. I'm releasing this mod sub by sub, whenever one is complete, so you don't have to wait too much time. It is of course row compatible.

Here's some screenshots:

Before

http://img166.imageshack.us/img166/9...ock1ui8.th.jpg

AFTER

http://img239.imageshack.us/img239/8...diveundkh9.jpg


Just click below to get the relevant file. Install using JSGME


http://img105.imageshack.us/img105/2778/bannerfr5.png

http://img105.imageshack.us/img105/3050/sargobanej7.png

http://img105.imageshack.us/img105/5...oisebanlr0.png

http://img218.imageshack.us/img218/778/gatobanyn2.png


...Progress so far....

S42/S18 .......http://img227.imageshack.us/img227/5507/s42pg8.jpg
Salmon .........http://img451.imageshack.us/img451/3193/gatosj5.jpg
Tambor .........
http://img227.imageshack.us/img227/5507/s42pg8.jpg
Gar ...............http://img451.imageshack.us/img451/3193/gatosj5.jpg

I hope the missing ones will soon follow

Credits and thanks
  • I'd like to thanks many times Leovampire for his testing and valuable suggestions/helping hands. Thank you Dave, keep up the good work :up:
  • All those sweet guys that helped me beta-test the mod
  • Skwasjer for his awesome tool Silent 3ditor!!
  • Last but not least Foofighters (and maybe others?) Hi-res skins you can find at his website. These were used to accurately place the bubbles emitters so be sure to download them to get optimum experience.
  • 3dsmax 9
See ya mates!
Alan.

leovampire 10-08-07 04:46 PM

Awsome Alan aka Kapitain_zur_see
 
I know you have been busting your butt on this mod and from what I have already tested in your work it is well done.

Realistic bubble effect's and nice to see they are now matched up to limber holes possitions and more!

Nice mod and effect's! :rock: :up:

MONOLITH 10-08-07 04:48 PM

Nice work Kapitan.

Thank You. :up:

kriller2 10-08-07 04:51 PM

Yes! more new subs to take for a dive and check out the underwater scenery :rock:
Good work Kapitan.

rcjonessnp175 10-08-07 04:58 PM

UR THE MAN!!!!!!!!!!!!!!!!!!!!!!!!!!!!:rock::rock::rock:: rock::rock::rock:

kapitan_zur_see 10-08-07 04:59 PM

thanks to all of you, guys ;)
It's sure encouraging!

ReallyDedPoet 10-08-07 06:14 PM

Very nice work :up:


RDP

leovampire 10-08-07 06:54 PM

New sargo pictures from your work Kapitan_zur_see
 
First the bubbles:

http://static1.filefront.com/images/...g.thumb500.jpg

Now the new caustic effect's:

http://static1.filefront.com/images/...k.thumb500.jpg

MONOLITH 10-08-07 07:05 PM

Hhmmm.... from that particular pic (#2), the above water caustics look a bit 'over the top'.

Going to see in game...

kapitan_zur_see 10-08-07 07:20 PM

Quote:

Originally Posted by MONOLITH
Hhmmm.... from that particular pic (#2), the above water caustics look a bit 'over the top'.

Going to see in game...

A matter of taste, indeed...
Test it and should you want caustic to be lessened, download skwas Silent 3ditor and i'll tell you how to increase/decrease the effect. ;)

I didn't tested it in such bad weather so yeah it looks a little overdone in that pic... That's because water isn't supposed to go that below keel lol but well i think i could live with this

skwasjer 10-08-07 07:23 PM

Sexy :) Cool my proggie (even in its current state) is helping out with many mods ;)

leovampire 10-08-07 08:00 PM

the caustics are directly related to sea state
 
Quote:

Originally Posted by MONOLITH
Hhmmm.... from that particular pic (#2), the above water caustics look a bit 'over the top'.

Going to see in game...

Vs the angle of the sun in the sky and how much light is available for the reflection.

When I took that picture the sun was starting to set so they were very intence. They constantly change according how much light there is and where the light is comming from and how ruff or smooth the ocean is at the time. Fade's in and out according to the cloud's hindering the light and so forth.

MONOLITH 10-08-07 08:07 PM

Just so no one gets confused...

These files DO overwrite the ROW sub reflection files.

Did you incorporate the ROW adjustments into your files?

And everyone should know to activate ROW first, then this. Correct?

MONOLITH 10-08-07 08:38 PM

Okay Kapitan, as usual, things look better in motion and in game, than static screenshots.

I loaded it up, and after a few seconds of getting used to it, I think

it looks great ! :up:

Nice job. Definately a bit intense compared to Stock, but looks great. And the bubbles look really great as well.

Excellent Job!

Now hurry and finish the rest. :|\\


leovampire 10-08-07 08:39 PM

Yes the do over write the ROW reflections for sub's
 
Quote:

Originally Posted by MONOLITH
Just so no one gets confused...

These files DO overwrite the ROW sub reflection files.

Did you incorporate the ROW adjustments into your files?

And everyone should know to activate ROW first, then this. Correct?

I did give Kapitain_zur_see the info to add to the file's for the sub's the reflection work and as far as I know he made the apropriate changes. I will look and make sure he did.

So you would put this on top of the ROW mod seeing it is new work added onto our's.


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