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-   -   Order of installation - Help needed (https://www.subsim.com/radioroom/showthread.php?t=122550)

Frostyvegi 09-23-07 07:29 PM

Order of installation - Help needed
 
Howdy everyone.

I think I've made a few problems with the installing of the different mods and things that I've got on my version of SH3. A few problems have cropped up for whatever reason, and I'm just going to start again, delete and uninstall everything and start from a fresh plate.

These are the following things I will be having, I just need to know the order of installation, patching, etc.

Items:

Silent Hunter III
Silent Hunter III Patch 1.4b
GWX 1.03
SH3 Commander 2.6
JSGME (updated to whatever version it is now.. :-? )
Wazoo's Draggable Monograph
raduz's hydrophone sounds and custom missions
SH3Gen Campaign enhancement (version 0.7.1)
SH3 Random Weather Generator [RELEASE v1.02]
I think that is all (at the moment).

I don't currently use any other mods through JSGME that aren't already included.

Also, if I wanted to try out NYGM Tonnage War supermod, I assume I just need to follow the same installation order, changing GWX for NYGM. (From a totally fresh install or a new install in another folder).

Many thanks!

Additional: I have not yet used or installed the Random Weather Generator or Campaign enhancer, but after reading through the info on them, decided I will use them also. The major two problems I've been having is the SH3 Commander has had no effect on docking at a friendly port.. it still uses up 28 days to do a simple refueling (no damage done to my boat at all!), and custom missions crash my computer (after installing the hydrophone missions and sounds). This, I hope, will solve all these problems.

I will also be deleting all my save game folders and such, so I'm assuming before I run SH3 Commander, I need to run the normal version of the game, but I won't create a character.. I will do that through SH3 Commander.

Frostyvegi 09-24-07 12:32 AM

[bump]

Anyone?

onelifecrisis 09-24-07 12:55 AM

The order you posted them in looks fine to me.

If you want docking at a friendly port to take no time, use the "days spent in base" option in SH3 Commander: set it to zero. This will affect all ports, so edit basic.cfg and go to right the bottom where it says


[SPECIAL2]; emblems
DaysSpent=0
Nb=1
Renown0=0
Name0=

and change DaysSpent=0 to DaysSpent=14

Now when you want to add 28 days after docking, just change your embelem and change it back again (right after docking).

Frostyvegi 09-24-07 01:08 AM

Quote:

Originally Posted by onelifecrisis
The order you posted them in looks fine to me.

If you want docking at a friendly port to take no time, use the "days spent in base" option in SH3 Commander: set it to zero. This will affect all ports, so edit basic.cfg and go to right the bottom where it says


[SPECIAL2]; emblems
DaysSpent=0
Nb=1
Renown0=0
Name0=

and change DaysSpent=0 to DaysSpent=14

Now when you want to add 28 days after docking, just change your embelem and change it back again (right after docking).


Haha.. I didn't mean to put it into any order (although that's basically the way I thought it was supposed to go.. roughly).

That method sounds pretty good.. I might use it (if it doesn't work during the reloading of everything).

The Munster 09-24-07 02:43 AM

Add JSGME before GWX 1.03 then install GWX 1.03 via JSGME and recommend installing other Mods this way. Sometimes you will get a message stating the installation of the Mod can cause problems etc. would you like to proceed ? Press on as you can always disable if you get a CTD etc. It's all trial and error from then on regarding Mod compatibility but that's all part of the Modding/Experimenting thing. Kudos goes to JScones who invented JSGME and should be King of Australia for creating this in my opinion.
As for NYGM [or WAC ?], you can do multi-installs and have all 3 on your Computer ..

danlisa 09-24-07 05:04 AM

Quote:

Originally Posted by Kpt. Munson
Add JSGME before GWX 1.03 then install GWX 1.03 via JSGME and recommend installing other Mods this way.

Ummmm, http://smg.photobucket.com/albums/v3...eys/hellno.gif GWX 1.03 has it's own installer which checks the validation of certain files.

It is not recommended that you do this.

Huskalar 09-24-07 05:28 AM

Quote:

Originally Posted by danlisa
Quote:

Originally Posted by Kpt. Munson
Add JSGME before GWX 1.03 then install GWX 1.03 via JSGME and recommend installing other Mods this way.

Ummmm, http://smg.photobucket.com/albums/v3...eys/hellno.gif GWX 1.03 has it's own installer which checks the validation of certain files.

It is not recommended that you do this.

Besides that it's not recommended, I didn't even know it was possible. :hmm:

Frostyvegi 09-24-07 05:41 AM

haha.. that's one of the things I read in the GWX manaul.. I know to do that in itself..

Still installing everything.. ahhh.. so many mods to add.. :p :rock:

The Munster 09-24-07 05:55 AM

Oops sorry, having a moment :oops:
GWX 1.03 'executes' without JSGME
Stand corrected.

Jimbuna 09-24-07 07:05 AM

As posted by Dan earlier, GWX comes with JSGME already included. Here's a few instructions to guide you through the installation of GWX 1.03.
I only add extra mods that can be enabled via JSGME.
Any mods you decide to add to GWX are added at your own risk :yep:

1.Uninstall SH3 via Windows' "Add/Remove programs"
2. Open Windows Explorer and:
- *delete* the folder where you had installed SH3
- *delete* the \My Documents\SH3 folder
3. Reinstall SH3
4. If your SH3 did not come with patch v1.4b already included, install patch v1.4b. Ensure you install the patch that corresponds to your copy of SH3 (Download/DVD/EMEA/US)
5. OPTIONAL: Copy and paste this "clean" install as a backup to avoid the need to follow steps 1-3 if your game becomes corrupt in future
6. Download theGWX.exe and the five .bin files. While there grab the v1.03 patch
7. Run GWX.exe and follow the installation prompts
8. Run GWX103.exe and follow the installation prompts
9. SH3 COMMANDER USERS: Download SH3Commander and download the GWX 1.02+ Cfg files for SH3 Commander and unzip the contents DIRECTLY into your SH3 Commander\Cfg folder.

Capt. Shark Bait 09-24-07 07:59 AM

in light of the above^, i'm getting GWX off gameshadow and it shows as being sh3_greywolves_v110.exe. so, i don't need to worry about the above procedure?:-?

danlisa 09-24-07 08:14 AM

Quote:

Originally Posted by Capt. Shark Bait
in light of the above^, i'm getting GWX off gameshadow and it shows as being sh3_greywolves_v110.exe. so, i don't need to worry about the above procedure?:-?

Yes you do!:rotfl:

If you download that filename above you will have GW1.1 not GWX.

Use this link - http://www.gameshadow.com/gamepedia/...r_iii_5278.asp

The proceedure that Jim has posted not only lays out the step by step proceedure but also ensures that you have a clean & unmoddified base install of SH3 1.4b. GWX WILL NOT INSTALL over a modded version of SH3, even if you get it from Gameshadow.

Capt. Shark Bait 09-24-07 08:18 AM

Quote:

Originally Posted by danlisa
Quote:

Originally Posted by Capt. Shark Bait
in light of the above^, i'm getting GWX off gameshadow and it shows as being sh3_greywolves_v110.exe. so, i don't need to worry about the above procedure?:-?

Yes you do!:rotfl:

If you download that filename above you will have GW1.1 not GWX.

Use this link - http://www.gameshadow.com/gamepedia/...r_iii_5278.asp

The proceedure that Jim has posted not only lays out the step by step proceedure but also ensures that you have a clean & unmoddified base install of SH3 1.4b. GWX WILL NOT INSTALL over a modded version of SH3, even if you get it from Gameshadow.

that link is the same as what i just cancelled:-?

edit: gettin them off filefront

danlisa 09-24-07 08:22 AM

Better safe than sorry. Opps, really wish Gameshadow had adopted our naming convention.:damn:

Just restart it and your progress will still be there.

Capt. Shark Bait 09-24-07 08:44 AM

:hmm: , i would but i got the 5 bins d/ling now and it'ld prolly take just as long


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