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-   -   A More Readable Color Please (https://www.subsim.com/radioroom/showthread.php?t=121952)

Miss Behavin 09-10-07 11:37 AM

A More Readable Color Please
 
Some time way back, somebody, smarter than I, told me where and what to change in a cfg file to alter colors to something more readable.

Almost anything would be better than this red. Difficult to read at a glance. Bright green, yellow, or white would be much better.

Anybody know how to do this?

http://i60.photobucket.com/albums/h2...hert/COLOR.jpg

TheDarkWraith 09-10-07 11:39 AM

Are you willing to open up a file in a text (not hex) editor and edit entries?

Kaleu. Jochen Mohr 09-10-07 11:43 AM

:hmm: Trudi. wich one of the Officers is the OzS Erika ?

(can be wrong about you being Trudi though, if so i apologise myselve)

Miss Behavin 09-10-07 12:00 PM

Quote:

Are you willing to open up a file in a text (not hex) editor and edit entries?


Yes. Editing of text files is not a problem.



Quote:

Trudi. which one of the Officers is the OzS Erika ?


Well, this screenshot is taken from Hanna's boat, U-12; however, the second icon from the left is the same one used in Trudi's boat for Oberfahnrich Erika Sima.

Regards,

Penelope_Grey 09-10-07 12:17 PM

do your actual 3d officers look female too?

Miss Behavin 09-10-07 12:27 PM

Quote:

Originally Posted by Penelope_Grey
do your actual 3d officers look female too?

No, unfortunately. I thought about attempting it once perhaps with some skillfully applied "repainting" of the crew textures but I wasn't pleased with the result. I fear this would require some 3D modeling which goes beyond my skills.

Would be great though, well, at least for the small handfull of female players.

The icons were the best I could do.

Cheers!

Kaleu. Jochen Mohr 09-10-07 12:28 PM

Quote:

Well, this screenshot is taken from Hanna's boat, U-12; however, the second icon from the left is the same one used in Trudi's boat for Oberfahnrich Erika Sima.

Regards,
thank you :D
now i at least know who danced with me ;) :rotfl:


and pen. good question :hmm:

Penelope_Grey 09-10-07 12:33 PM

Quote:

Originally Posted by Miss Behavin
Quote:

Originally Posted by Penelope_Grey
do your actual 3d officers look female too?

No, unfortunately. I thought about attempting it once perhaps with some skillfully applied "repainting" of the crew textures but I wasn't pleased with the result. I fear this would require some 3D modeling which goes beyond my skills.

Would be great though, well, at least for the small handfull of female players.

The icons were the best I could do.

Cheers!

Well no prob! Girl power eh!?:arrgh!:

Miss Behavin 09-10-07 12:41 PM

Quote:

Originally Posted by Penelope_Grey
Well no prob! Girl power eh!?:arrgh!:

You betcha! :rock:

Herr Mohr. Any suggestions on that font color?

I tried Venatore's Tactical Green mods but no luck.

Of two files I only tried one.

The other, "The Green Integrated Orders Mod" I didn't attempt because it alters the menu_1024_768.ini file which is already modded by the NYGM mods I am using. Didn't want to risk messing up my current game settings.

Advice?

TheDarkWraith 09-10-07 12:46 PM

To change your speed, heading, and depth colors open up the \data\Menu\menu_1024_768.ini file in a text editor. You can either replace the entries with below or make the changes yourself. The entries below will make the text green. My comments are in yellow highlight:

Some values to use for color. I don't know how these are represented (RGB or ??);
0x329632FE = green color
0xD26400FE = red color (well more orange in game - stock color)


[G3F I42]
Name=Meters val
Type=1029;Static text
ItemID=0x3F010013
ParentID=0x3F010000
Pos=230,-112,28,20
Color=0x329632FE <--- I have changed this to green color
Font=4
Text=955
TextFlags=0x6

[G3F I43]
Name=Meters
Type=1029;Static text
ItemID=0x3F010007
ParentID=0x3F010000
Pos=262,-111,16,20
Color=0x329632FE <---- This is new and needs to be added to allow the text to change colors
Font=4
Text=2027
TextFlags=0x4

[G3F I44]
Name=Side
Type=1029;Static text
ItemID=0x3F010016
ParentID=0x3F010000
Pos=158,-111,50,20
Color=0x329632FE <---- This is new and has to be added to allow the text to change colors
Font=4
Text=2704
TextFlags=0x4

[G3F I45]
Name=Degrees
Type=1029;Static text
ItemID=0x3F010015
ParentID=0x3F010000
Pos=123,-112,32,20
Color=0x329632FE <--- Changed this to green color
Font=4
Text=955
TextFlags=0x6

[G3F I46]
Name=Knots val
Type=1029;Static text
ItemID=0x3F010014
ParentID=0x3F010000
Pos=25,-112,28,20
Color=0x329632FE <---- changed this to green color
Font=4
Text=955
TextFlags=0x6

[G3F I47]
Name=Knots
Type=1029;Static text
ItemID=0x3F010006
ParentID=0x3F010000
Pos=57,-111,26,20
Color=0x329632FE <---- This is new and has to be added to allow the text to change colors
Font=4
Text=2700
TextFlags=0x4

Racerboy :|\\

Miss Behavin 09-10-07 12:49 PM

Fantastic!

I recall having done this before but it was long ago and I couldn't remember how to do it.

Much appreciated.

Thank you!

Kaleu. Jochen Mohr 09-10-07 12:56 PM

seems like Racerboy came with the good advice. i couldnt do any better :up:

Miss Behavin 09-10-07 01:41 PM

Well, it changed ‘some’ of the colors but not everything I was looking for. However, Racerboy got me on the right path and with a little experimenting, I got it all figured out.

What you’ll want to change are these following default settings in the menu_1024_768.ini file:

[G3F I42] This controls the numerical value
Name=Meters val
Type=1029;Static text
ItemID=0x3F010013
ParentID=0x3F010000
Pos=230,-112,28,20
Color=0xD26400FE (=RED) Change to 0x329632FE for bright green.
Font=4
Text=955
TextFlags=0x6

[G3F I43] This controls the letter value, no color data defaults to white
Name=Meters
Type=1029;Static text
ItemID=0x3F010007
ParentID=0x3F010000
Pos=262,-111,16,20
Color=0x329632FE <--- New Entry, code is for bright green
Font=4
Text=2027
TextFlags=0x4

[G3F I44] This controls the letter value, no color data defaults to white
Name=Side
Type=1029;Static text
ItemID=0x3F010016
ParentID=0x3F010000
Pos=158,-111,50,20
Color=0x329632FE <---- New Entry, code is for bright green
Font=4
Text=2704
TextFlags=0x4

[G3F I45] This controls the numerical value
Name=Degrees
Type=1029;Static text
ItemID=0x3F010015
ParentID=0x3F010000
Pos=123,-112,32,20
Color=0xD26400FE (=RED) Change to 0x329632FE for bright green.
Font=4
Text=955
TextFlags=0x6

[G3F I46] This controls the numerical value
Name=Knots val
Type=1029;Static text
ItemID=0x3F010014
ParentID=0x3F010000
Pos=25,-112,28,20
Color=0xD26400FE (=RED) Change to 0x329632FE for bright green.
Font=4
Text=955
TextFlags=0x6

[G3F I47] This controls the letter value, no color data defaults to white
Name=Knots
Type=1029;Static text
ItemID=0x3F010006
ParentID=0x3F010000
Pos=57,-111,26,20
Color=0x329632FE <---- New Entry, code is for bright green
Font=4
Text=2700
TextFlags=0x4

Note: The lack of a color entry will default the color to White, even MORE readable. You don't have to delete it. Simply place a couple of // in front of the command line and it will be ignored as though it wasn't there.

Thanks again Racerboy for getting me on the right track.

Cheers!

bigboywooly 09-10-07 01:48 PM

Dont you mean add a " ; " in front so the game doesnt see it ?

Miss Behavin 09-10-07 01:53 PM

Quote:

Originally Posted by bigboywooly
Dont you mean add a " ; " in front so the game doesnt see it ?

Well, that might work too, I don't really know. I was just going by what I used to do for cfg files in MS Flight Simulator and it worked.

I'll have to try your method next time.

Cheers! ;)


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