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-   -   Atlantic missions with sh4 (https://www.subsim.com/radioroom/showthread.php?t=121944)

linerkiller 09-10-07 06:55 AM

Atlantic missions with sh4
 
Hi all...
Recently I have learned that in 1943 US submarines covered Allied landings in French's african coast with the activity of a sub group (forget the exact name) based in Scotland. Also if the brand-new Gato-class subs sent there were hampered by severe problems with H.O.R. engines, they managed to sink or damage some German & French blockade runners.
So....
Is possible to add these missions to SH4?? Obviously adding new bases....Surely this options will increase gameplay:up:

sergbuto 09-10-07 07:04 AM

Besides the participation in the Allied landings cover, a number of US subs did patrols from Britain (five each).

ReallyDedPoet 09-10-07 07:05 AM

This would be a nice addition to the game :yep:


RDP

hyperion2206 09-10-07 07:48 AM

It would be a nice addition to the game, but it would become rather boring after few patrols I think. No ships to sink, just cruising around.... hey, that sounds too familiar.... SH3?:hmm:

linerkiller 09-10-07 08:30 AM

More traffic ( german/vichyfrench) could be added, and AI u-boats could be the targets for special anti submarine patrols in the North Sea ( also if not historically,just to improve gameplay) or in the Bay of Biscay:hmm: ....Not boring at all!:up:

Hitman 09-10-07 09:09 AM

Quote:

More traffic ( german/vichyfrench) could be added, and AI u-boats could be the targets for special anti submarine patrols in the North Sea ( also if not historically,just to improve gameplay) or in the Bay of Biscay:hmm: ....Not boring at all!:up:
Yes that was the idea when the US subs were sent to the Atlantic. Sneaking upon german bases in France/Norway and torpedoing U-Boots leaving on patrol or surface raiders. However, IIRC no US sub scored any success in the Atlantic, opposite to what happened in the Pacific where at least 1 german IXD/2 U-Boot was sunk by torpedoes (Only 1? Can someone confirm/correct that?:doh: )

In any case, I also would like to see that added to SH4. The more options, the merrier, and with the modular campaign approach that should be certainly easy to do with the converted ships from SH3 :up:

switch.dota 09-10-07 09:09 AM

That would put so much stress on the engine it wouldn't even be funny. Basically you'd need additional campaign layers to represent the atlantic traffic.

Hitman 09-10-07 09:13 AM

Oh.....:huh:

Also if only two or three layers of german ships are added? :hmm:

May be then use a JSGME ready replacement campaign with blank files for all Pacific layers when using the Atlantic one and vice-versa :ping:

linerkiller 09-10-07 10:01 AM

Quote:

Originally Posted by switch.dota
That would put so much stress on the engine it wouldn't even be funny. Basically you'd need additional campaign layers to represent the atlantic traffic.

:o Stress?...also using the very same Jap ships in the German roster?...we only need AI U-boote

denis_469 09-10-07 10:15 AM

Quote:

Originally Posted by Hitman
Quote:

More traffic ( german/vichyfrench) could be added, and AI u-boats could be the targets for special anti submarine patrols in the North Sea ( also if not historically,just to improve gameplay) or in the Bay of Biscay:hmm: ....Not boring at all!:up:
Yes that was the idea when the US subs were sent to the Atlantic. Sneaking upon german bases in France/Norway and torpedoing U-Boots leaving on patrol or surface raiders. However, IIRC no US sub scored any success in the Atlantic, opposite to what happened in the Pacific where at least 1 german IXD/2 U-Boot was sunk by torpedoes (Only 1? Can someone confirm/correct that?:doh: )

In any case, I also would like to see that added to SH4. The more options, the merrier, and with the modular campaign approach that should be certainly easy to do with the converted ships from SH3 :up:

Why not have success?
"SS-221" - 19.02.43 german escort ship "V-408" sunk
"SS-233" - 08.11.42 french ship "Ville de Havre" damage
"SS-235" - 04.01.43 german minesweeper "M-4242" damage
"SS-235" - 25.01.43 german ship "Nordfels" damage
"SS-235" - 01.04.43 italian ship "Pietro Orseolo" damage
"SS-235" - 01.04.43 garman destroyer "Z-23" damage
"SS-220" - 26.12.42 spain ship "Compomanes" damage

It's in Atlantic.

sqk7744 09-10-07 11:56 AM

Can't wait to return to the Atlantic :arrgh!:

linerkiller 09-11-07 01:10 AM

Why not have success?
"SS-221" - 19.02.43 german escort ship "V-408" sunk
"SS-233" - 08.11.42 french ship "Ville de Havre" damage
"SS-235" - 04.01.43 german minesweeper "M-4242" damage
"SS-235" - 25.01.43 german ship "Nordfels" damage
"SS-235" - 01.04.43 italian ship "Pietro Orseolo" damage
"SS-235" - 01.04.43 garman destroyer "Z-23" damage
"SS-220" - 26.12.42 spain ship "Compomanes" damage

It's in Atlantic.[/quote]
yes...they also damaged a spanish tanker creating a diplomatic incident.
Their efficence was somehow low because of severe problems with diesel engines and because the skippers were not allowed to fire more than two or three torps in each attack. ( to have the maximum number of weapons to fire during a possible encounter with a raider or the Tirpitz ( in case of an atlantic raid bismarck style) ,the real targets intended for these patrols).

mrbeast 09-11-07 07:33 AM

Quote:

Originally Posted by switch.dota
That would put so much stress on the engine it wouldn't even be funny. Basically you'd need additional campaign layers to represent the atlantic traffic.

I agree, all those new campaign layers and Tater has not finnished rewriting and improving the pacific ones yet! Very big job, would basically involve rewriting SH3 to be in SH4.:o

Possibly in the future but not at the moment I think.

sqk7744 09-11-07 09:48 AM

Agreed, thou if one was to do Atlantic patrols do you really need all the Pacific traffic? Good idea Hitman! disabling the Pac and enabling the Atlantic traffic via JSGME. And, All the ships/boats, missions, coastal and harbor traffic, ports, and career starting locations need to be ported or built from scratch. But a great idea once done! :up:

sergbuto 09-11-07 09:53 AM

Quote:

Originally Posted by sqk7744
All the missions, coastal and harbor traffic, ports, and career starting locations need to be built from scratch.

Not at all. A big part of that can be imported/converted from SH3.

There can't be a big load on the engine because US sub patrols took place only for one year or so.


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