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So many mods... so little time
Being fairly new to forums, I am amazed by the number of posts about mods/upgrades etc. I have upgraded to V1.3, but can anyone advise me, of the many mods available, which would be the Top 10 that I definitely MUST HAVE.
Dive deep!:damn: |
Greets and welcome to the forums! You might try the Supermods, RFB (Real Fleet Boat) or Trigger Maru, both are excellent and have a number of the other "single" mods incorporated. Each is different in it's own regarding realism, eye candy, etc. Use the forum search function and it's adviseable to read through the respective threads for installation etc
Cheers! |
Heres a list of available mods with breif descriptions.
http://www.subsim.com/radioroom/showthread.php?t=118945 |
Make the time to check them out.
Read the thread(s) a bit to find out what they do. Not sure how much you have played, if not much, play Stock 1.3 for awhile, this will give you an idea on what you would like to mod. Use JSGME ( Mod Enabler ), a guide for it is on my sig. Welcome to SUBSIM :up: by the way. RDP |
I would advise playing with 1.3 unmodded first for a while. That will give you the flavour of the game and provide you with plenty of targets and enough of a challenge to get you up and running.
After that try out the mods that seem to suit your style of gamepplay. Myself I am a TM 1.6 kinda guy (but I wish they could fix the "Environmental Effects" repeating seascape thing). JCC |
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RDP |
Exxxxxxxxxxcellent....
JCC |
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RDP |
TM has a patch btw. May as well call it version 1.6.1
addreses two things: - enviormentals that bugged me. scene.dat, smoke, and the like. (sorry, no repeat texture fix, thats a bit beyond me) - Improved sinking mechanics. To understand this, read here: http://www.subsim.com/radioroom/show...&postcount=772 I now wash my hands of it! Good enough for goverment work! |
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Rock on dude ! |
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RDP |
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