SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   Underwater refraction? (https://www.subsim.com/radioroom/showthread.php?t=121312)

ahclem 08-29-07 09:17 PM

Underwater refraction?
 
Hi all. I've been lurking for some time, but I believe this is my first post. I tried searching the forums but was unable to find an answer to my question.

Has anyone found a way to turn off or minimize the rippling refraction when the players POV is underwater? It's very distracting and takes away from the realism. It reminds me of a old cartoon where they put a piece of ripply glass over the animation cels.

I'm not talking about the transition effect when the POV moves from underwater to above the surface. I think that's very well done. It's the constant rippling while underwater that I find to be annoying.

WilhelmTell 08-30-07 02:14 AM

You can get rid of that effect easily.
Open Underwater.pfx in your SilentHunter4 \Data\Filters folder with notepad.
Set the intensity of UnderwaterDispMap to 0.000 .
That's all. You can play now without underwater distortion ...

Sailor Steve 08-30-07 10:50 AM

And WELCOME ABOARD!:sunny:

ahclem 08-30-07 01:05 PM

Thanks! Sounds simple enough. I'll give it a try.

ReallyDedPoet 08-30-07 01:08 PM

Welcome to SUBSIM :up: ahclem


RDP


All times are GMT -5. The time now is 03:18 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.