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Getting The Next/Previous Unit Cams Closer
Hi guys,
Does any of you great modders know how to get the next/previous unit cams closer to the units itself ( particulary when it is focused on the player sub). I know it has something to do with the camera.dat file and i checked that out with the SH3 mini tweaker, i just couldn't figure out which parameter to adjust. Thnx |
I believe the value is listed in ObjectView in the Cameras.dat file and is called...
CameraParams AngularAngle If you wanted to get a closer view you would need to make that number lower. |
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Perhaps..but more important is this.....
Could'nt one angle be more angular that another angle when the it's angular angle is more angled than the other angle? :doh: |
And what if it's angled straight on an object ... then what?!!? :yep:
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Yeah, but what if the sine over the cosine of the angular dangle reflect more dangle than the angular angle dangle?
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ummm, can i buy a vowel?
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in the camera.dat file
I beleve it is the dummy cam object view 324 node it might be the terain collider setting but don't quote me on that one.
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Hi guys thnx for the replies but strangely it doesn't work.
Come to think at it; i haven't seen any changes i made in cameras.dat in SH4. No matter what i change using SH3Minitweaker i can't seem to get it to work. Any ideas, anyone? |
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DH <Edit> Back on topic, what if I'm looking askance at a ship? By definition, there's no angle whatsoever involved with such a look! Would the AngularAngle param still apply?!?!!! |
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