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-   -   Q about GWX scope zoom (https://www.subsim.com/radioroom/showthread.php?t=120075)

Hitman 08-08-07 08:47 AM

Q about GWX scope zoom
 
Have been reading through Das Buch (GWX Manual) but the only reference I found about the 10x zoom in the scope instead of the stock 6x was to mention that Kpt. Lehman was the author. Can someone tell me what the reason was to put that 10x zoom? Was it historical reason (Never seen that 10x zoom in german scopes until now) or simply for better gameplay? :hmm:

Thanks

Klaus_Doldinger 08-08-07 09:08 AM

I donīt remember where i read it, but the reason was that the 10x zoom compensate the fact that we players have a less clear and definited image than a real U-Boot commander.

danlisa 08-08-07 09:16 AM

Kpt, can probably answer better.

IIRC, the 10x Zoom was introduced:

Firstly due to the limited optical processes of SH3, i.e It's not the MkI Eye Ball.

Secondly, with the introduction of the Grey Contacts mod, meaning that players must now identify targets by checking the flags, it was decided that 10x was a 'tradeoff' for this added realism. To compensate, I think the only the UZO & Attack Scope goes to 10x, IIRC the Obs scope is unchanged.

Again, it comes down to the fact that we're not actually looking through a real scope.

Kpt. Lehmann 08-08-07 11:18 AM

Quote:

Originally Posted by danlisa
Kpt, can probably answer better.

IIRC, the 10x Zoom was introduced:

Firstly due to the limited optical processes of SH3, i.e It's not the MkI Eye Ball.

Secondly, with the introduction of the Grey Contacts mod, meaning that players must now identify targets by checking the flags, it was decided that 10x was a 'tradeoff' for this added realism. To compensate, I think the only the UZO & Attack Scope goes to 10x, IIRC the Obs scope is unchanged.

Again, it comes down to the fact that we're not actually looking through a real scope.

Couldn't have said it better myself. Danlisa is correct on all counts.

Hitman 08-08-07 12:34 PM

Aha, that makes sense:up:

Reason I asked is that while doing my scope wiz-wheel for AOB measuring I was faced with the need of calibrating it for a certain zoom....6x would work for stock and all mods except GWX, while GWX would need a specific 10x calibration:hmm:

In fact I encountered the same problem that leaded to the 10x magnification: In real life kaleuns were told to use the low power 1.5x zoom to make range and AOB measuring due to the unreliabilty of 6x for that purpose. 6x was limited to target identificaction and evaluation (Tonnage, length...) purposes, so I finally left the calibration for the 1.5x zoom as in real life....but it seems too difficult to get accurate measurements with it :damn:

So I guess probably a 2x magnification for low power (Improved low power) and a 6x in high power could also have been a good solution:hmm:

Never mind, thanks for the explanation:up:


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