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-   -   [REL] Smoke on the water (https://www.subsim.com/radioroom/showthread.php?t=119978)

WilhelmTell 08-06-07 06:54 PM

[REL] Smoke on the water
 
update from 14.08.2007
Smoke on the water -beta5-
(improved smoke mod)

What it does compared to vanilla SH4:

- higher and darker smoke for burning ships and higher funnel smoke as well
- slower spreading of smoke
- funnel smoke rendering distance increased
- more debris and splinter on explosions

******************************************
Changes in beta5:

- less density and fewer particles for better framerate
- better dissipation of smoke
- color slightly changed
- funnel smoke rendering distance further increased
- more debris and splinter on splinter explosions


******************************************

I was always annoyed about the light-colored smoke in the game. So I recently played around with the particles.dat and did a small mod for my personal use.
On request of WilhelmSchulz for darker smoke a few days ago, I uploaded this mod.
(http://www.subsim.com/radioroom/showthread.php?t=119803)
Now I just finished with improving this mod. It is still a beta because there is always room for making it better.

Recommendation:

To see the funnel smoke even further I recommend to use Krillers visual upgrade 1 mod
See this thread for download link --> http://www.subsim.com/radioroom/showthread.php?t=120036

Some Screenshots:

Old
Beta4

Darker funnel smoke
http://img148.imageshack.us/img148/4...7821ju1.th.jpg

Smoke with Post Process enabled (beta4)

http://img124.imageshack.us/img124/8487/1ppfd9.th.jpghttp://img524.imageshack.us/img524/2349/2ppmw4.th.jpg

and

with disabled Post Process Filters (beta4)
http://img524.imageshack.us/img524/6...onppmn3.th.jpghttp://img407.imageshack.us/img407/2...onppqz7.th.jpg

NEW
Beta5
low windspeed
http://img57.imageshack.us/img57/341/shlow1jh9.th.jpghttp://img53.imageshack.us/img53/3379/shlow2hz7.th.jpg

a closer view
http://img254.imageshack.us/img254/3...zoomla2.th.jpg

stronger wind here
http://img89.imageshack.us/img89/792...ong1wc5.th.jpg

a tad more splinter ?
http://img62.imageshack.us/img62/970...nterzc5.th.jpg



Download:


Beta4 -->
http://www.speedyshare.com/699357984.html

Beta5--> http://www.speedyshare.com/398766784.html NEW!



Credits:

This mod was done with timetraveler's minitweaker fed with tweakfiles from Anvart and timetraveler ported to SH4 by Captain Cox.
For the funnel smoke rendering distance and splinter I used skwasjer's excellent Silent 3ditor.
Thank you guys !
Thanks to scoochy as well, who had the idea of slowing down the smoke a long time before.

Regards,
Tell

Fearless 08-06-07 07:13 PM

Now that looks awesome also. I hope it's included in TM1.5 :yep:

ReallyDedPoet 08-06-07 07:53 PM

Very nice work, screens look great:up:


RDP

Capt. Shark Bait 08-06-07 07:53 PM

yeah, now we're talkin:cool:

Redwine 08-06-07 07:55 PM

Great ! :up: and with the low speed smoke too...

Many thanks !

buzzinbill 08-07-07 02:45 AM

Can ya......?
 
Do one just to effect the funnel smoke , only .....? Or is it all tied in together .... Just wondering . I know, I have to be the odd ball :hmm:

chopped50ford 08-07-07 03:07 AM

awesome, is this JSME ready?

Bando 08-07-07 03:18 AM

Thanks. This looks good. :up: :up:

Capt. Shark Bait 08-07-07 05:41 AM

Quote:

Originally Posted by chopped50ford
awesome, is this JSME ready?

yuppers. gotta love that lil proggie:rock:

FooFighters 08-07-07 05:44 AM

Yeah.. more smoke :up:

WilhelmTell 08-07-07 08:58 AM

Quote:

Originally Posted by buzzinbill
Do one just to effect the funnel smoke , only .....? Or is it all tied in together .... Just wondering . I know, I have to be the odd ball :hmm:

Do you mean original 1.3 particles.dat with darker funnel smoke only ?
That should be no problem then.

Tell

joea 08-07-07 09:03 AM

*Hums Deep Purple*

:cool: Very nice work mate.

Weather-guesser 08-07-07 09:35 AM

Great work! :yep:

buzzinbill 08-07-07 10:10 AM

Quote:

Originally Posted by WilhelmTell
Quote:

Originally Posted by buzzinbill
Do one just to effect the funnel smoke , only .....? Or is it all tied in together .... Just wondering . I know, I have to be the odd ball :hmm:

Do you mean original 1.3 particles.dat with darker funnel smoke only ?
That should be no problem then.

Tell

Yes.... Now my memory is as short as my....(well you know) ...these days .... But seemed like someone on here (Modder) talked about doing this awhile back, but it never happened (far as i know) Seems to me that would be make it more easy to spot them out at further distance. Borrowing a quote from someone on here "Like the old war movies" where you'd see the smoke from the funnel's before you ever saw the ship them selves ..... Also (I may be wrong in my thinking) but useing "Kosh's 9km Visibility", ... And your mod. One should be able to spot em' out way before they see you .... And thank you for your hard work at making a good game better ...

Hitman 08-07-07 10:12 AM

Looks good, :up: but can you see it over the horizon when your are distant?:hmm:


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