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[Ques] Time to learn about 3D modelling and all
I need to expand my horizons in order to reach into other 'areas' of SHIII to hack and mod. I have no clue what 3D models,vertexs, mipmaps, maps, shading, textures, diffuse, glossiness, etc. are or what they do or what their purposes are. Would someone like to point me in the right direction to find this info or would someone like to explain them for me? Is there a self help guide or anything for any of this?
I'm sure I'm not the only one sitting here going what is this stuff? I don't like to be ignorant, I love to learn! |
There is some stuff in here: http://www.subsim.com/radioroom/show...ight=modelling
Sure others will have more to add. RDP |
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