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A suggestion/idea for modders: radio mod
Hello all.
Yesterday, after reading the reports and picking a record in the gramophone in my way to AL17, I remembered that SHIV (:dead: ) has a radio option in addition to the gramophone, so you can discriminate between your own music records (gramophome) and the broadcasts (radio) simply selecting one or other icon. In the folder one finds in SHIV data/sound and in the last the folders "gramophone" (like in SHIII) and "radio" (in SHIV). Could it be possible to make a mod adding a icon to your u-Boot radio operator to select: "Hinrich, turn on the radio":D ? Best regards. |
One of the good things about SH IV is the appearance of the radio option. It's a superb addition as far as historical immersion is concerned and has been well developed by CaptainCox and Tedhealy, among others.
Several people, I believe, have looked at the possibility of incorporating something similar into SH III, but have come up against the problem that the radio appears to be hard-coded into SH IV. The Sound.act file in SH IV is very different from the corresponding SH3Sound.act file. :nope: Even in SH IV there's a problem with "scripted" radio programmes ( i.e. programmes which play at a certain time on a certain date ). If you save a game, when you resume, the radio begins to play programmes from the date and time the mission, started, not the point where you left off. |
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Great idea :yep: but I believe it has been investigated before and deemed to be impossible :nope:
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I hope youŽll try it someday,and adding your mod to my now "smoking" boat (thanks for your superb work with the diesel engines exhausts!):up:
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