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-   -   FAO Stryker412 Re texture GC issues (https://www.subsim.com/radioroom/showthread.php?t=119066)

Chock 07-22-07 10:28 PM

FAO Stryker412 Re texture GC issues
 
Here you go, these were the Grand Canyon shots, as I said, once or twice, if I paused FSX and rotated the external view it would wake up and load the high res ones, but this is what I was typically getting. I guess this means there is still an issue with some blurry textures in FSX, because these were taken on three different antialiasing settings

Mind you, I don't suppose it was helping going through there at 600-plus knots. BTW, disregard the frame rates these shots are showing, as the FRAPS frame rates were typically showing about 25, (so pretty much as per the locked target), I guess that's another thing the FSX patch didn't fix either, it's still displaying way off the true FPS, as I certainly wouldn't have been able to keep from ploughing into a cliff wall at 600 knots if those frame rates were anything like the real ones I was getting:

http://i78.photobucket.com/albums/j1...4-16-17-23.jpg

http://i78.photobucket.com/albums/j1...4-13-12-23.jpg

http://i78.photobucket.com/albums/j1...4-12-46-50.jpg

http://i78.photobucket.com/albums/j1...4-12-05-23.jpg

http://i78.photobucket.com/albums/j1...4-10-53-98.jpg

:D Chock

Stryker412 07-23-07 02:53 PM

Thanks for posting those. I have been looking all day for a solution. Do you have an ATI or NVidia card?

Chock 07-23-07 03:45 PM

ATI

:D Chock


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