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[TEC]ActiveUserPlayerUnits
There is some interesting stuff in the ActiveUserPlayerUnits upc file . For instance just to list a few.
AmmoTypesAccepted=BubbleGenerator,SignalFlare,Fake ScopeHead ID=Bulkhead... DamageDescription1=Minor Leak DamageDescription2=Large hole DamageDescription3=Wall breached ID=DivePlanesTransmission... DamageDescription1=small malfunction DamageDescription1=Misaligned Axis DamageDescription1=Broken Axle NameDisplayable=Eliot S. Hull DamageDescription1=Minor Wound DamageDescription2=It's just a scratch DamageDescription3=Broken Arm DamageDescription4=Liver wound DamageDescription5=Sucking chest wound CrewMemberHead1=cap_m02,2,cap CrewMemberBodyPart1=Normal,Headgear CrewMemberBodyPart2=Normal,Torso,bust CrewMemberBodyPart3=Normal,Legs,pantaloni CrewMemberBodyPart4=Hot,Headgear,CrewMemberBodyPar t5=Hot,CrewMemberBodyPart7=Cold,Headgear,sapca_o02 ,1,NULL CrewMemberBodyPart8=Cold,Torso,bust_m04,1,bust_md0 4.tga CrewMemberBodyPart9=Cold,Legs,pantaloni_m01,1,pant aloni_od01.tga CrewMemberBodyPart10=Wet,Headgear,sapca_mp02,1,NUL L CrewMemberBodyPart11=Wet,Torso,bust_m04,1,bust_md0 4.tga CrewMemberBodyPart12=Wet,Legs,pantaloni_m01,1,pant aloni_od01.tga CrewMemberBodyPart13=Dirty,Headgear,NULL,1,NULL CrewMemberBodyPart14=Dirty,Torso,bust_m01,1,bust_m d01.tga CrewMemberBodyPart15=Dirty,Legs,pantaloni_m01,1,pa ntaloni_od01.tga Is any of this stuff in the game...Specific damage to certain parts, Specific wounds, Diffrent clothes depending on conditions etc etc . |
DamageDescription5=Sucking chest wound :o
Sounds... (no pun intended) ...interesting. Is it modeled in-game, I wonder? |
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