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iam working on some new sound for sh3 here a list of so far work. i will try and do most of the sond just see how it gose
periscope_UpDown = new P09_$Gun_muzzle= still working amb_SubmarineInterior= same as the old one but add to amb_Harbour= same again add to Cannon= new Glass Break 4= new P03_$Med_muzzle_flash= new Ship Fire 1= woking on Submarine_electric_exterior= new Torpedo_Cruise_loop= new Torpedo_Cruise_loop_hyd= new Torpedo_Tubes = new Dive sequence = new will add the new one as i go along this link is the same as #6 http://files.filefront.com/wildchild+sound+modrar/;8345706;;/fileinfo.html |
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I listened into the 4 files you already uploaded. They sound good but I have no idea how those sounds would be most real.
I'm currently using a mixture of Mentat's sound mod and the GWX files. |
I'm using my own set of sounds - it is a mix of all sounds which i find
during my surf over the sub forums and sub MODmines:). I already got two of four sounds released by Wildchild - torpedo tubes and torpedo loop. Sound named periscope up & down is new for me and is very nice. Good job WILD and good luck. |
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hi all this is a list of some sounds iv been working on it jsgme raedy so just pop it the mod file
:up: hope you like the sounds :up: :::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::: Torpedo_Tubes.wav P01_&Big_Shell_water_explosion.wav periscope_UpDown.wav P01_&Big_Shell_water_explosion_hyd.wav Submarine_electric_exterior.wav P02_$MGun_muzzle_flash.wav Dive sequence.wav P03_$Big_muzzle_flash.wav Torpedo_Cruise_loop_hyd.wav P05_@Depthcharge_explosion.wav amb_Harbour.wav P05_@Depthcharge_explosion_hyd.wav Torpedo_dud.wav Ship Fire 1.wav ESpark02.wav P06_#Splinter_explosion.wav Pipe break 1.wav P06_#Splinter_explosion_hyd.wav Pipe steam break.wav amb_RainLocal.wav amb_SubmarineInterior.wav P08_&Shell_water_explosion.wav ESpark05.wav P08_&Shell_water_explosion_hyd.wav P09_$Gun_muzzle_flash.wav P10_#Shell_fire_explosion.wav P11_@ref_torp_great_explosion_hyd.wav amb_Rain.wav P14_@Depthcharge_deepwater.wavP14_@Depthcharge_deepwater_hyd.wav P18_&KGun_water_splash.wav P18_&KGun_water_splash_hyd.wav P19_@AAGun_explosion.wav P25_#Dust_underwater_int.wav P20_@Hedgehog_deepwater.wav P20_@Hedgehog_deepwater_hyd.wav P25_#Dust_underwater_ext.wav P25_#Dust_underwater_hyd.wav :::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::: PIC OF THE NEW ENGINE WAV AM WORKING ON http://img171.imageshack.us/img171/3...80fflh1.th.jpg plez if you find eny bugs report them to forum you down loaded it from:up: :down: http://files.filefront.com/wildchild+sound+modrar/;8345706;;/fileinfo.html |
Nice work:up:
RDP |
:yep: !
Congrats ! |
Thank you Wildy!!! It was highest time to change the diving sequence
mod and refresh the other sounds!! Great job.:lurk: |
thank's man there are still some sounds that iam playing with i want to add some new sounds to the game but dont no how to go about putting the sound to the action if you what i meen. so if eny body has got the no how plz tel :hmm: think it has something to do with the dll file in the sound file but could be rong ????
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as you may no iv been working on some new sounds there is one thing iam missing is when you press E key you get no sound i want to put a sound to that key can some one give me any pointers in how to do this would be big help to me :hmm:
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Mate hi and thanks for the nice job!
On the first post the link takes you no were! I guess it's broken!:yep: |
thanks that link was the tester mod that iv delete now sort it out now :up:
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