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-   -   Finally broke 200K !!! (https://www.subsim.com/radioroom/showthread.php?t=117639)

OrlandoM3 06-30-07 10:39 AM

Finally broke 200K !!!
 
I started a new career in the Asiatic on hard difficulty and on my second patrol I could not believe the activity in the South China Sea!

http://www.teksolvers.com/images/image13.jpg
http://www.teksolvers.com/images/image14.jpg

Sailor Steve 06-30-07 11:30 AM

Broke 200K what? Can they be fixed? Do we need to charge you for this?:rotfl:

Congratulations, killer!:sunny:

tycho102 06-30-07 07:58 PM

Nice. How many times did you refit?

I think I've refit a total of 3 times in one patrol. That was like a 6 month patrol. It was absolutely crazy, with port sneaks and several carriers.

switch.dota 07-01-07 01:37 AM

I was able to sink around 400k by hanging in eastern Bismark Sea for about 4-5 months. Tender just 6-700 miles away and so much traffic it wasn't even funny. Tankers and flattops were so common and never needed more than two fish each:yep:

d@rk51d3 07-01-07 05:28 AM

Hit 206,000 last night, while experimenting with torp requiremens for some ships. Took out 3x Fleet Carriers (only need 2-3 torps), 1x Kongo (2 torps) 1x Yamato 4 torps, 2 heavy cruisers (1-2 torps) and a handfull of mechants. :rock:

Proceeded with a successful agent insertion followed by quick savegame on the way out, just in case.....:hmm:


Now when I reload my save, the game gives me a CTD!
GRRRRRRRR!!!!:damn::damn::damn:

JALU3 07-01-07 07:46 AM

What realism level do you have it set at?

I would times your tonnage by that to get a better assessment of where you are.

V.C. Sniper 07-01-07 02:04 PM

Manual targeting plz?

OrlandoM3 07-02-07 03:18 PM

200K Badge Requirements listed below. I completed the 200K in a single patrol on 65% realism and no extra supplies just using original ammo!


RULES for 200K CLUB

(1) You need to sink over 200k in a single patrol
(2) It must be in campaign mode, not a single mission.
(3) You will need to post your log here to be added.
(4) You must play above 65% realsim
(5) The tonnage must be achieved using only the ammo and torpedos you started with (No docking to collect extra supplies).

I don't use manual targeting and I allow the external camera. The first because I'm an engineer by trade and I play the game for fun. I get enough math and calcluations at work and manual targeting takes a lot of the fun out of the game for me. Secondly, what fun is it not to be able to follow a torpedo and watch a ship break in half or catch the other sites in SH4 like the sunset in my sig.

switch.dota 07-02-07 04:22 PM

You have 24 torpedoes on your average gato/balao, right? A tanker rarely needs more than one well aimed torp and there's a goddamn TON of tankers in the seas south of Japan. Do the math: 24 x 9 ton average (assuming mostly large tankers + a few meds) means well into the 200k club.

Manual targeting really feels too easy tho :(

d@rk51d3 07-02-07 05:34 PM

Mine was a harbour raid, targets were stationary, so manual targetting was a bit of a "no brainer":oops:

GTHammer 07-03-07 02:29 AM

You playing this on vanilla? aka straight 1.02?

d@rk51d3 07-03-07 02:44 AM

Vanill, ooops, I mean plain old 1.2.


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