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-   -   [TEC] List of SH4 Tweak Files (https://www.subsim.com/radioroom/showthread.php?t=117360)

Webster 06-25-07 08:32 PM

[TEC] List of SH4 Tweak Files
 
i thought it would be a good idea to have all the available working tweak files for SH4 in one post for everyone to be able to find easily. i'm just posting this stuff here, none of this is my work.

please PM me saying where more SH4 tweak files can be found and i will add them.

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complete list of all known working sh4 tweak files in one download : http://hosted.filefront.com/keakar/

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timetraveler's mini tweaker tool : http://www.delraydepot.com/tt/sh3sdk.htm

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ReallyDedPoet 06-25-07 08:35 PM

Nice idea Webster:up::up:

These were a little all over the place, at least until now :D

RDP

Stew U-582 06-25-07 10:37 PM

I compressed my tweak file folder and uploaded to this link,
http://www.mediafire.com/?6zpxvj2dzbx

it contains tweaks for
radar
camera
bombs
sh4 ship.sim
sh4 sub.sim
subguns

hope this helps

Webster 06-25-07 11:09 PM

Thanks guys :up:

we can hopefully get the sh3 tweak files fixed for sh4 by those who have the skill.

tater 06-26-07 11:52 AM

Is there a ship zon tweak out there?

Stew U-582 06-27-07 05:42 AM

Depth Cherges Sim and zon
DC__X_H Sim and Zon

http://www.mediafire.com/?0gv401ot09t

Webster 06-27-07 12:37 PM

Quote:

Originally Posted by Stew U-582
Depth Cherges Sim and zon
DC__X_H Sim and Zon

http://www.mediafire.com/?0gv401ot09t

thank you

added to list

CaptainCox 06-27-07 03:29 PM

This should maybe me "Stickied" at least in the mod tools section.
But i guess a lot of these will have to be redone after the patch. Things move around normally after a recompile.

Stew U-582 06-28-07 12:55 AM

I noticed you have the bombs and depth charge files from sh3 in the cant be used with sh4 list.
The bomb and DC files I suplied did come from SH3 and seem to work for me , but I think I had to modify them slightly, cant remember exactly what and wich ones, but I definatly did change the DC files so they could work with Sh4 , anyway the ones I uploaded do work , well they did for me.

stu

Webster 06-28-07 11:02 AM

Quote:

Originally Posted by Stew U-582
I noticed you have the bombs and depth charge files from sh3 in the cant be used with sh4 list.
The bomb and DC files I suplied did come from SH3 and seem to work for me , but I think I had to modify them slightly, cant remember exactly what and wich ones, but I definatly did change the DC files so they could work with Sh4 , anyway the ones I uploaded do work , well they did for me.

stu

when you have time could you check and confirm which files needed fixing or
any you are aware of that don't change anything so i can take them off the list?

Webster 06-29-07 11:03 AM

Quote:

Originally Posted by Stew U-582
I noticed you have the bombs and depth charge files from sh3 in the cant be used with sh4 list.
The bomb and DC files I suplied did come from SH3 and seem to work for me , but I think I had to modify them slightly, cant remember exactly what and wich ones, but I definatly did change the DC files so they could work with Sh4 , anyway the ones I uploaded do work , well they did for me.

stu

i decided to change the list to just those tweak files that open the file so it gives members a list of files that can be tested and fixed instead of created from scratch.

Webster 07-10-07 11:00 PM

bump

ae4rv 07-17-07 10:24 AM

Are these files current for V1.3?
 
Did the 1.3 patch affect any of these files? Are the up to date?

Jace11 07-17-07 10:43 AM

AI_sensors.dat doesn't work anymore

US_sub_sensors does work, but the order has changed, there is an extra hydrophone sensor I think..., which shifts all the names out of place

Webster 07-17-07 01:26 PM

hopefully 1.3 should have no bearing on these files since they only open the file of the coresponding name that it finds in the game folder. this is assuming that only the hex values were changed and no actual changes were made and nothing was added to the file itself.

there is a possability some files wont work anymore since the tweak file is like a map telling the tweaker to go to point "x" and read and show what is in that file. if a file is altered enough then the hex code addresses will be wrong and values cant be found.


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