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The Witching Hour
Convoy in sight, heading straight for me. I have a nice firing plan that will zap a large freighter and a Fiji light cruiser.
At 23:59 I fire 4 tubes. At 00:00 Convoy changes course from 030 to 360. One torp hits a passenger freighter (those things don't know how to sink) the other torps miss. :damn: Convoys change course at cardinal times. At midnight for sure. Maybe at sunrise or 0600 and other such times. GRRR. Something to think about when planning an attack. :roll: |
Ever notice that we never figure these things out until AFTER the fish have left the tubes?
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To add to the experience: 3 destroyers came after me. One of the buggers stayed on top of me accelerating and stopping engines, I guess, marking the spot. Two of his buddies followed each other dropping DCs. I stayed quiet as an entombed mummy. Thet finally gave up and went of for their steak and kindney pie. :rock: |
naturally, we're stupid that way:D
It's very distraughtening (is that a word?) to see the big fat tanker you're planning to sink suddenly turn towards you and come straight for you.:damn: they also change course after having travelled a specific distance. I don't know whether they do both, that is to say whether one convoy can change course at both instances. I'm currently shadowing a convoy that has lost it's juiciest target but still has some fat merchants left for next evening so I'll try to figure it out:up: I'm sure mr. BigBoyWooly can enlighten us. but maybe he shouldn't because of metagame thinking being bad :nope: |
Simple solution: fire at 310m. >.>
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But it always seems to me that my lessons aren't learned without copious amounts of liquid mental assistance. At least they left you alone. I hope they choke on dinner.:D |
Brag, you and your men should have mooned at them. :lol:
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:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: Blast that moon it never stays in for the night. :lol: |
Time permitting it is a good thing to shadow a convoy for a day (at least half a day) before making an attack.
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