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-   -   OMG the NYGM mod is hard!! (https://www.subsim.com/radioroom/showthread.php?t=116273)

iven72 06-06-07 07:07 PM

OMG the NYGM mod is hard!!
 
I was playing GW and wanted to try this one but its really hard. You can't get near any convoys in 1940 You can't see them and cant get near them without being seen and the destroyers are hard to get away from I feel like i am playing in 1944 in 1940. I cant plot a course as i have no way of knowing there distance or direction. why don't my sonar work?

iven72 06-06-07 07:14 PM

Also I seam to get stuck where i can only use speed 1 which is way to slow. how do i fix that?

iven72 06-06-07 07:50 PM

ok the mod is seriously bugged how do i stop flooding? and why are ther so few guys for repairs?

danurve 06-06-07 09:03 PM

Whoa slow down a second.
Yes the mod adds difficulty as for the other questions look through the NYGM sticky here:
http://www.subsim.com/radioroom/showthread.php?t=97459
Perhaps you can find sreach or ask there.

Hitman 06-07-07 12:51 AM

Or read the reame carefully! Yes it is a long read, but you will see there the answers to everything you are asking...the mod is hard, but far from impossible:yep:

Corsair 06-07-07 11:41 AM

Having played both NYGM and GWX (back to the first one at the moment) I don't find one overall more difficult than the other once you understand how they work (worth reading the doc in both cases) And it is not bugged...:D

Von Taticus 06-07-07 12:02 PM

Quote:

Originally Posted by Corsair
NYGM 2.5 - 100% realism - Manual Navigation - DiD

Yep, Me too.:up:

Corsair 06-08-07 11:41 AM

Welcome to the Club !!! :D

iven72 06-08-07 12:07 PM

I Read the read me and now I understand what is happening. I am giving it another go.
I am playing on 80% I seam to have trouble with manual target and identification. I was playing on64% so its much harder now getting into positon. It would be really hard if i could not get ranges at long distances.

Also is there any benifit to doing the patrol missions? Since there is no renown issued for it. Or does this mod spawn ships there? GWX doesn't seam to.

Corsair 06-09-07 03:01 PM

No real benefit for grid patrol, this is why I usually play alternate missions generated with SH3 Gen or free hunt...

Lagger123987 06-09-07 07:46 PM

Quote:

Originally Posted by iven72
I Read the read me and now I understand what is happening. I am giving it another go.
I am playing on 80% I seam to have trouble with manual target and identification. I was playing on64% so its much harder now getting into positon. It would be really hard if i could not get ranges at long distances.

Also is there any benifit to doing the patrol missions? Since there is no renown issued for it. Or does this mod spawn ships there? GWX doesn't seam to.

INSTED OF RENOWN IT'S TONS IN NYGM.

bigboywooly 06-09-07 07:57 PM

Quote:

Originally Posted by iven72

Or does this mod spawn ships there? GWX doesn't seam to.

No mod " Spawns " ships in your patrol grid
Your grids are based on historical patrol areas
Normally some shipping will route through or very close to that area

As posted above
If you are using NYGM you dont need to go to it anyway
Free hunt as Corsair said :up:


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