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-   -   Hyperactive Planesmen (https://www.subsim.com/radioroom/showthread.php?t=116203)

buzzinbill 06-05-07 06:05 PM

Hyperactive Planesmen
 
I'm not sure if this is where to post this but, I may be wrong (have dreamed it up) But wasn't there a mod put out awhile back that fixed the missing control room crewmen ? ... I'm thinking there was/is I can't seem to find it or any mention of it when i do a search . But anyway I'd thought I'd used it ...because for awhile he was at his post... And I'd finished a patrol sunk ships , shot planes down and raised hell of the country of Japan. Well as it goes I got a medal and a new boat,
when I took the new boat and started a new patrol I noticed "Ensign Hap E. Feet"
was gone again And only shows up at the "Klaxxon Bell" ....anyone know what might have happened .... Or how to "Re-Fix" it .... :sunny:

Canonicus 06-05-07 06:46 PM

I believe Ducimus had made that modification for the missing planesman and included it in Trigger Maru....

Here's the portion, from the Readme file,that mentions that change...

DATA/SUBMARINE/NSS_*/NSS_*.upc
------------------------------
- moved crewman stationed at xmas tree to occupy empty planesman position.
- bathtub expired by beginning of war / replaced with midwar tower
- late war tower when starting in 43
- added LukeFF's realistic crew config.
- Gar and gato now come with fore mounted deck gun by default.
- Gato now comes in cutdown tower and grey paint by default.
- balao now comes in grey paint in its first years of availablity
- all subs (except S classes), now come equiped with radar by default.


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