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The faceless crew
One thing I would like to see improved in whatever WW2 subsim comes after SH4 is the crew handling. Not only does the boat seem a bit static at the moment with crew members just standing around staring at their watch station. They're too lifeless, but that's an issue I can live with. What I would like to see is an evolution of the skipper/XO relationship. I would just like to see the real life relationship between the CO and his second in command actually mean something in the game too since IRL, it could make or break a boat. As it is, I don't even know who he is and he certainly isn't of any real use from what I can tell. Anyone else with me on this?
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As gaming progresses I do agree that the " crew interaction " component needs to become more meaningful. For now...., I will just be happy if the next patch can fix the remaining bugs ( or most of them :p ). RDP |
I dident even know that the WO ever looked up from the map untill I saw it in a video somewhere.
I dont think I ever interacted through a crew member in SH3. Well maybe once or twice as a novelty. Yes it would be very cool to have the crew move around and be more lifelike but for now I just want the damn radar to get fixed :up: |
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RDP |
Just to clarify, this isn't a patch request. It's a feature suggestion for any other WW2 subsim that might surface in the future. Now carry on men :)
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Folks say that there is not much game left in the WW2 era, but with things like your first post and others there is a lot of potential for growth :yep:
RDP |
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RDP |
have to agree that I do feel alone out there.
even SH3 had a WO to help out. I think a more interactive crew who perhaps suggested options to the captain wouldnt go amiss. Even, dare I say, crew objecting to the captains orders;) with a possibility of utilising a procedure (whatever its called) that allows the first officer to remove the captain from office if he was just plain dangerous:p |
I'm not sure I really want a WWII experience :o
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