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[REL] Fix to start TBT screen with Torpedo panel closed
[edit] This appears to work fine with patch 1.3
================================================== ================ It's been bugging me from the beginning that when you go to the TBT screen the torpedo tube panel starts out open/extended instead of being "closed" like the other two TDC panels do. Thanks to the inspiration of ustahl's thread about the PK panel (see here: http://www.subsim.com/radioroom/show...493#post531493 ), I finally figured out how to tweak the torpedo tube panel so it will start out closed when bringing up the TBT screen, and still open up properly when you click the slide-out handle. This is another really simple one - the only change you need to make to the menu_1024_768.ini file is as follows: [G44 I2]If this has been bugging you like it's been bugging me, hope you enjoy! PS - as with all these tweaks - I have tested this only with, and it only works with this exact number change, if you're running at 1024x768 resolution - if you're running a different/higher resolution, you'll need to use a different number to get it exactly where you want it. |
Cheers man, just copy pasted this to my "main" menu_1024_768.ini mod...Smaller Nav Tools+Pull Down pacific Map ;)
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Cool man - love your work - running several of your mods with my current RFB 1.24 install - glad you like this little tweak (be sure you saw this after the number was corrected to 330 - I had a little version control issue and posted the wrong number initially for a couple of minutes till I found the error).
As great as this game is to begin with, one of the things I've got to really praise the devs for is making so many of these things tweakable like this so you can change things to taste so easily - great job devs :up: |
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