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-   -   [REL] Damage-Analyzer II v2.0 Beta (Updated May 26) (https://www.subsim.com/radioroom/showthread.php?t=114405)

SirHendrik 05-11-07 11:02 AM

[REL] Damage-Analyzer II v2.0 Beta (Updated May 26)
 
Damage-Analyzer II is a savegame analyzer to get information about all damages of the sub.

This was written, cause only "dynamic" damages are displayed within the game, but the "static" suffered damage is not displayed. The static damage often causes your sub to sink without any notification.

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CaptainCox 05-11-07 11:17 AM

Sweet little tool man:up: I could easily see this integrated in a future SH4 Commander.

Alex 05-11-07 11:20 AM

:yep:

Clover 05-11-07 11:21 AM

I agree. This would be very useful----several times I dived to avoid attack (thinking I could slip away), only to end up on the bottom with a negative metabolic rate.

MaxT.dk 05-11-07 11:26 AM

Oh boy :P :dead:

http://img145.imageshack.us/img145/5281/lolshpn2.jpg

AVGWarhawk 05-11-07 11:32 AM

No way to pull this up while in game play?

LZ_Baker 05-11-07 11:33 AM

Nice mate!

Who is working on SH4 Commander? Someone should diffinatly bring this to their attention.

MaxT.dk 05-11-07 11:34 AM

if you play in windowed mode or with 2 screens or you alt-tab, then you can check the status :) but you have to save first

CaptainCox 05-11-07 11:35 AM

Quote:

Originally Posted by LZ_Baker
Nice mate!

Who is working on SH4 Commander? Someone should diffinatly bring this to their attention.

http://www.subsim.com/radioroom/showthread.php?t=106888:yep:

SirHendrik 05-11-07 12:43 PM

Quote:

Originally Posted by MaxT.dk
if you play in windowed mode or with 2 screens or you alt-tab, then you can check the status :) but you have to save first

And if you use the autoupdate feature, DA searches for your last savegame and updates its status every few seconds.

Sulikate 05-11-07 12:46 PM

Nice little tool:arrgh!:
Thanks mate.

NefariousKoel 05-11-07 12:47 PM

Nice!

Bane 05-11-07 01:06 PM

This is cool! I think my networked laptop just became Chief of the Boat!

MaxT.dk 05-11-07 01:12 PM

Quote:

Originally Posted by SirHendrik
Quote:

Originally Posted by MaxT.dk
if you play in windowed mode or with 2 screens or you alt-tab, then you can check the status :) but you have to save first

And if you use the autoupdate feature, DA searches for your last savegame and updates its status every few seconds.

Didn't worked for me... Yes, I had this Auto update turned on (ticked it)

U-Bones 05-11-07 01:15 PM

Comment 1:
If the Overall Damage bar on the bottom is from the first line of listed damage, in the first section with the sub name and class, it is the Hull damage (proper). I would list it as hull damage rather than overall. Overall implies averaged or aggregate damage to me.

Comment 2:
I would prefer the actual damage amounts/percentages rather than the text damage classification. Many of these damage classification strings are pretty silly and out of place, with very arbitrary and nonsensical divisions or breakpoints.

Comment 3:
Very handy, especially if you implement the above. I have looked at a LOT of save files. This is much prettier than parsing with perl, even if it is less informative. I like the autoupdate idea a lot ;)


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