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-   -   Dipole Antenna - GWX (https://www.subsim.com/radioroom/showthread.php?t=113920)

Timber.Wolf 05-03-07 05:22 PM

Dipole Antenna - GWX
 
I've played GWX extensivly when it first came out and then had to take a longer break. Just a few hours ago I reinstalled the game+patch+ sh3 commander. After starting a new game in the year 1939 with the second flotilla I have noticed an antenna slowly turning on my bridge. It wasn't there before, why is it there now?

I guess it's a feature that was implemented since 1.0?

ReallyDedPoet 05-03-07 05:57 PM

Welcome:up: Timber.Wolf

It is a new feature, I think it came in 1.02, somebody can give you the scoop on what exactly it does.

Good hunting:yep:

RDP

Kpt. Lehmann 05-03-07 05:58 PM

Sounds like you are referring to the RDF loops.

We fixed 'em.

Here's your potato peeler. Fritz is looking for you in the galley.

Onions today.:D

FIREWALL 05-03-07 05:59 PM

What doe's it do ?:hmm:

Kpt. Lehmann 05-03-07 06:01 PM

(LOL can't resist.)

It rotates!:arrgh!:

FIREWALL 05-03-07 06:07 PM

Thx Kapt.

I had that comeing. :D :rotfl:


Played GWX last nite :rock: :rock: :rock:

SH-4 :hmm: closest i can come to YAWN :D



Kpt. Lehmann 05-03-07 06:21 PM

Radio Direction Finder. It retracts when you submerge. You can consider it representative of a Radar Warning Receiver too... at least when the Biscay Cross isn't up.

This corrects an unfinished feature that was meant for stock SH3.

Jimbuna 05-04-07 06:14 AM

Welcome aboard kaleun Timber Wolf :arrgh!:
Enjoy the GWXperience matey :rock:

@Kpt....the old ones are still the best hehe ;)
http://img87.imageshack.us/img87/14/ddssh404xa0pc2.gif

SmokinTep 05-04-07 07:02 AM

I'm staying with SHIII for the time being. SHIV=:zzz:

Catfish 05-04-07 07:43 AM

Hello,
whether the turning dipole is a nice feature as far as i read it did not turn in reality. Hard to belíeve - has anyone evidence of this thing turning ?
Thanks and greetings,
Catfish

wireman 05-04-07 07:54 AM

It was turned manually, probably not as fast and as often as depicted. The loop was used in conjunction with the wire antenna running from the deck to the tower and back to the deck. The wire "caught" the radio transmission and the loop found the "null". Together they were used to find the bearing of the radio transmission.

GT182 05-04-07 09:24 AM

Quote:

Originally Posted by wireman
It was turned manually, probably not as fast and as often as depicted.

You don't see anyone turning it inside, or outside, for a reason. To keep Bernard away from it so it works as it should ingame. He's not even trusted to lower it when the Uboat dives. :yep:

Timber.Wolf 05-06-07 08:56 AM

Thanks for the warm welcome :D

Besides downgrading to decembers GWX there isn't really a way to get rid of that antenna, is there?

I love GWX and thought it was a real shame it wasn't even mentioned at the Mod Of The Year awards (seriously, GWX should at least have been mentioned), and it's great somebody took the time to implement a lost feature, kudos, but that antenna constantly distracts me. It might just be the fact that I'm a grumpy old guy, resistant to change, but I like things the way they used to be :p

ref 05-06-07 09:00 AM

Just enable GWX - Lowered DF Antennas (included on the 1.03 patch) with JSGME.

Ref

Timber.Wolf 05-06-07 11:37 AM

Wonderful, but it came with 1.03? That means it should be listed in the Generic Mod Enabler after everything was installed, right?

I can't seem to find it, neither is it listed in JSGME nor is there a folder for it in the MODS folder.

Please don't tell me that I have to reinstall everything.


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